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[dosrtxon] / src / sdl / main.c
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include <limits.h>
4 #include <SDL/SDL.h>
5 #include "demo.h"
6 #include "tinyfps.h"
7 #include "timer.h"
8 #include "cfgopt.h"
9
10 static void handle_event(SDL_Event *ev);
11 static void toggle_fullscreen(void);
12
13 static int quit;
14 static SDL_Surface *fbsurf;
15
16 static int fbscale = 2;
17 static int xsz, ysz;
18 static unsigned int sdl_flags = SDL_SWSURFACE;
19
20 int main(int argc, char **argv)
21 {
22         int s, i, j;
23         char *env;
24         unsigned short *sptr, *dptr;
25
26         if((env = getenv("FBSCALE")) && (s = atoi(env))) {
27                 fbscale = s;
28                 printf("Framebuffer scaling x%d\n", fbscale);
29         }
30
31         xsz = fb_width * fbscale;
32         ysz = fb_height * fbscale;
33
34         /* allocate 1 extra row as a guard band, until we fucking fix the rasterizer */
35         if(!(fb_pixels = malloc(fb_width * (fb_height + 1) * fb_bpp / CHAR_BIT))) {
36                 fprintf(stderr, "failed to allocate virtual framebuffer\n");
37                 return 1;
38         }
39         vmem_front = vmem_back = fb_pixels;
40
41         SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_NOPARACHUTE);
42         if(!(fbsurf = SDL_SetVideoMode(xsz, ysz, fb_bpp, sdl_flags))) {
43                 fprintf(stderr, "failed to set video mode %dx%d %dbpp\n", fb_width, fb_height, fb_bpp);
44                 free(fb_pixels);
45                 SDL_Quit();
46                 return 1;
47         }
48         SDL_WM_SetCaption("dosdemo/SDL", 0);
49         SDL_ShowCursor(0);
50
51         time_msec = 0;
52         if(demo_init(argc, argv) == -1) {
53                 free(fb_pixels);
54                 SDL_Quit();
55                 return 1;
56         }
57         reset_timer();
58
59         while(!quit) {
60                 SDL_Event ev;
61                 while(SDL_PollEvent(&ev)) {
62                         handle_event(&ev);
63                         if(quit) goto break_evloop;
64                 }
65
66                 time_msec = get_msec();
67                 demo_draw();
68                 drawFps(fb_pixels);
69
70                 if(SDL_MUSTLOCK(fbsurf)) {
71                         SDL_LockSurface(fbsurf);
72                 }
73
74                 sptr = fb_pixels;
75                 dptr = (unsigned short*)fbsurf->pixels + (fbsurf->w - xsz) / 2;
76                 for(i=0; i<fb_height; i++) {
77                         for(j=0; j<fb_width; j++) {
78                                 int x, y;
79                                 unsigned short pixel = *sptr++;
80
81                                 for(y=0; y<fbscale; y++) {
82                                         for(x=0; x<fbscale; x++) {
83                                                 dptr[y * fbsurf->w + x] = pixel;
84                                         }
85                                 }
86                                 dptr += fbscale;
87                         }
88                         dptr += (fbsurf->w - fb_width) * fbscale;
89                 }
90
91                 if(SDL_MUSTLOCK(fbsurf)) {
92                         SDL_UnlockSurface(fbsurf);
93                 }
94                 SDL_Flip(fbsurf);
95         }
96
97 break_evloop:
98         demo_cleanup();
99         SDL_Quit();
100         return 0;
101 }
102
103 void demo_quit(void)
104 {
105         quit = 1;
106 }
107
108 void wait_vsync(void)
109 {
110         unsigned long start = SDL_GetTicks();
111         unsigned long until = (start | 0xf) + 1;
112         while(SDL_GetTicks() <= until);
113 }
114
115 void swap_buffers(void *pixels)
116 {
117         /* do nothing, all pointers point to the same buffer */
118         if(opt.vsync) {
119                 wait_vsync();
120         }
121 }
122
123 static int bnmask(int sdlbn)
124 {
125         switch(sdlbn) {
126         case SDL_BUTTON_LEFT:
127                 return MOUSE_BN_LEFT;
128         case SDL_BUTTON_RIGHT:
129                 return MOUSE_BN_RIGHT;
130         case SDL_BUTTON_MIDDLE:
131                 return MOUSE_BN_MIDDLE;
132         default:
133                 break;
134         }
135         return 0;
136 }
137
138 static void handle_event(SDL_Event *ev)
139 {
140         switch(ev->type) {
141         case SDL_QUIT:
142                 quit = 1;
143                 break;
144
145         case SDL_KEYDOWN:
146         case SDL_KEYUP:
147                 if(ev->key.keysym.sym == SDLK_RETURN && (SDL_GetModState() & KMOD_ALT) &&
148                                 ev->key.state == SDL_PRESSED) {
149                         toggle_fullscreen();
150                         break;
151                 }
152                 demo_keyboard(ev->key.keysym.sym, ev->key.state == SDL_PRESSED ? 1 : 0);
153                 break;
154
155         case SDL_MOUSEMOTION:
156                 mouse_x = ev->motion.x / fbscale;
157                 mouse_y = ev->motion.y / fbscale;
158                 break;
159
160         case SDL_MOUSEBUTTONDOWN:
161                 mouse_bmask |= bnmask(ev->button.button);
162                 if(0) {
163         case SDL_MOUSEBUTTONUP:
164                         mouse_bmask &= ~bnmask(ev->button.button);
165                 }
166                 mouse_x = ev->button.x / fbscale;
167                 mouse_y = ev->button.y / fbscale;
168                 break;
169
170         default:
171                 break;
172         }
173 }
174
175 static void toggle_fullscreen(void)
176 {
177         SDL_Surface *newsurf;
178         unsigned int newflags = sdl_flags ^ SDL_FULLSCREEN;
179
180         if(!(newsurf = SDL_SetVideoMode(xsz, ysz, fb_bpp, newflags))) {
181                 fprintf(stderr, "failed to go %s\n", newflags & SDL_FULLSCREEN ? "fullscreen" : "windowed");
182                 return;
183         }
184
185         fbsurf = newsurf;
186         sdl_flags = newflags;
187 }