X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=fbgfx;a=blobdiff_plain;f=src%2Ftunnel.c;h=85ca7b42fa27f2a6576e07db94657c66e6d6bbac;hp=a348431ab3c0d6d3e9550257dac91c7ab3f04269;hb=6c34c443c62d0b40c91aee5f28985ee99c944caa;hpb=4b522caf5387f8075b7bbb2a2b0475c012157456 diff --git a/src/tunnel.c b/src/tunnel.c index a348431..85ca7b4 100644 --- a/src/tunnel.c +++ b/src/tunnel.c @@ -2,67 +2,213 @@ #include #include #include +#include "tpool.h" #include "tunnel.h" -static int xsz, ysz; +#define TEX_FNAME "data/grid.png" +#define TEX_USCALE 4 +#define TEX_VSCALE 2 + +#define USCALE 2 +#define VSCALE 1 + +extern unsigned long time_msec; + +static void draw_tunnel_range(unsigned short *pixels, int starty, int num_lines); +static int count_bits(unsigned int x); +static int count_zeros(unsigned int x); + +static int xsz, ysz, vxsz, vysz; static unsigned int *tunnel_map; +static unsigned char *tunnel_fog; + +static int tex_xsz, tex_ysz; +static unsigned int *tex_pixels; +static int tex_xshift, tex_yshift; +static unsigned int tex_xmask, tex_ymask; + +static struct thread_pool *tpool; int init_tunnel(int x, int y) { - int i, j; + int i, j, n; unsigned int *tmap; + unsigned char *fog; + float aspect = (float)x / (float)y; xsz = x; ysz = y; + vxsz = xsz / USCALE; + vysz = ysz / VSCALE; - printf("precalculating tunnel map...\n"); - - if(!(tunnel_map = malloc(xsz * ysz * sizeof *tunnel_map))) { + if(!(tunnel_map = malloc(vxsz * vysz * sizeof *tunnel_map))) { fprintf(stderr, "failed to allocate tunnel map\n"); return -1; } + if(!(tunnel_fog = malloc(vxsz * vysz))) { + fprintf(stderr, "failed to allocate tunnel fog map\n"); + return -1; + } + tmap = tunnel_map; + fog = tunnel_fog; - for(i=0; i 255 ? 255 : f; } } + if(!(tex_pixels = img_load_pixels(TEX_FNAME, &tex_xsz, &tex_ysz, IMG_FMT_RGBA32))) { + fprintf(stderr, "failed to load image " TEX_FNAME "\n"); + return -1; + } + if((count_bits(tex_xsz) | count_bits(tex_ysz)) != 1) { + fprintf(stderr, "non-pow2 image (%dx%d)\n", tex_xsz, tex_ysz); + return -1; + } + + n = count_zeros(tex_xsz); + for(i=0; ipixels, w->starty, w->num_lines); } void draw_tunnel(unsigned short *pixels) { - int i, j, r, g, b; - unsigned int *tmap = tunnel_map; + int i, num_lines = vysz / NUM_WORK_ITEMS; + for(i=0; i> 3) & 0x1f) << 11) | ((((g) >> 2) & 0x3f) << 5) | ((b) & 0x1f)) + +static void draw_tunnel_range(unsigned short *pixels, int starty, int num_lines) +{ + int i, j, k, r, g, b; + unsigned int *tmap = tunnel_map + starty * vxsz; + unsigned char *fog = tunnel_fog + starty * vxsz; + + long toffs = time_msec / 4; + pixels += starty * xsz * VSCALE; - for(i=0; i> 16) & 0xffff; - unsigned int ty = *tmap & 0xffff; + for(i=0; i> 16) & 0xffff) << tex_xshift) >> 16; + unsigned int ty = ((*tmap & 0xffff) << tex_yshift) >> 16; ++tmap; - r = tx >> 8; - g = ty >> 8; + tx += toffs; + ty += toffs << 1; + + tx &= tex_xmask; + ty &= tex_ymask; - *pixels++ = ((((r >> 3) & 0x1f) << 11) | - (((g >> 2) & 0x3f) << 5));/* | - ((b >> 3) & 0x1f));*/ + col = tex_pixels[(ty << tex_xshift) + tx]; + r = col & 0xff; + g = (col >> 8) & 0xff; + b = (col >> 16) & 0xff; + + r = (r * *fog) >> 8; + g = (g * *fog) >> 8; + b = (b * *fog) >> 8; + ++fog; + + col = ((((r >> 3) & 0x1f) << 11) | (((g >> 2) & 0x3f) << 5) | ((b >> 3) & 0x1f)); + + ptr = pixels; + for(k=0; k>= 1; + } + return nbits; +} + +static int count_zeros(unsigned int x) +{ + int i, num = 0; + for(i=0; i<32; i++) { + if(x & 1) break; + ++num; + x >>= 1; } + return num; }