Jan 16th 2000: First really functional release of freeglut. Jan 13th 2001: Steve Baker takes over as maintainer of freeglut. Jun ??th 2003: freeglut 1.4 released. September 29, 2003: freeglut 2.0.0 released. ... Mar ??, 2009: freeglut 2.6.0 released. Changes compared to 2.4.0: * Tons of bug fixes * Added deprecated, but working Joystick API. * Added new constant GLUT_INIT_STATE for glutGet() to check if freeglut is already initialized. * Added new API entry for full-screen mode void glutFullScreenToggle( void ); with a related new constant GLUT_FULL_SCREEN for glutGet(). * Added new API entry to de-initialize freeglut: void glutExit( void ); * Added more special keys: GLUT_KEY_NUM_LOCK, GLUT_KEY_BEGIN GLUT_KEY_DELETE * Added support for windows without captions and/or borders via two new constants GLUT_CAPTIONLESS and GLUT_BORDERLESS for glutInitDisplayMode (currently works for Windows only). * Added support for multisampling: The number of samples per pixel to use when GLUT_MULTISAMPLE is specified in glutInitDisplayMode() can be set via glutSetOption() with parameter GLUT_MULTISAMPLE now. glutGet() with the same token retrieves that value. The possible number of samples per pixels can be queried via the new API entry int *glutGetModeValues( GLenum mode, int *size ); with mode GLUT_MULTISAMPLE. (glutGetModeValues() currently only works for X11) * Added new constant GLUT_AUX for glutSetOption() to set the number of auxiliary buffers. The possible number of auxiliary buffers can be queried via glutGetModeValues with mode GLUT_AUX. * Added support for versioned (i.e. 3.0) OpenGL contexts: New API entries void glutInitContextVersion( int majorVersion, int minorVersion ); void glutInitContextFlags( int flags ); with related new constants GLUT_DEBUG and GLUT_FORWARD_COMPATIBLE for the latter API entry. Added new constants GLUT_INIT_MAJOR_VERSION, GLUT_INIT_MINOR_VERSION and GLUT_INIT_FLAGS for glutGet().