{
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostRedisplay" );
if ( ! fgStructure.CurrentWindow )
- {
+ {
fgError ( " ERROR: Function <%s> called"
" with no current window defined.", "glutPostRedisplay" ) ;
- }
+ }
fgStructure.CurrentWindow->State.WorkMask |= GLUT_DISPLAY_WORK;
}