{ NULL, NULL }, /* Timers */
{ NULL, NULL }, /* FreeTimers */
NULL, /* IdleCallback */
+ NULL, /* IdleCallbackData */
0, /* ActiveMenus */
NULL, /* MenuStateCallback */
NULL, /* MenuStatusCallback */
fgListInit( &fgState.FreeTimers );
fgState.IdleCallback = NULL;
+ fgState.IdleCallbackData = NULL;
fgState.MenuStateCallback = ( FGCBMenuState )NULL;
fgState.MenuStatusCallback = ( FGCBMenuStatus )NULL;