*/
#include <GL/freeglut.h>
+#include <stdlib.h>
#include "../fg_internal.h"
enum {
if (res == -1)
return;
- rawInputBuffer = (BYTE*)malloc(size);
+ rawInputBuffer = malloc(size * sizeof *rawInputBuffer);
pRawInput = (PRAWINPUT)rawInputBuffer;
res = GetRawInputData(hRawInput, RID_INPUT, pRawInput, &size, sizeof(RAWINPUTHEADER));