OpenGL 2.0: add 2 user-defined, per-context vertex attributes for coordinates and...
authorSylvain Beucler <beuc@beuc.net>
Sat, 31 Mar 2012 20:52:48 +0000 (20:52 +0000)
committerSylvain Beucler <beuc@beuc.net>
Sat, 31 Mar 2012 20:52:48 +0000 (20:52 +0000)
commit39c957d9929f0aba775c4a07a70b6124bc4b50e6
tree7e06d4fa6bb244480c2e25452c766fb375234f58
parenta9bd975460c45c5781ba25ca9360bbe48bdfde88
OpenGL 2.0: add 2 user-defined, per-context vertex attributes for coordinates and normals (e.g. for use in fg_geometry)

git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1221 7f0cb862-5218-0410-a997-914c9d46530a
include/GL/freeglut_ext.h
src/fg_gl2.c
src/fg_gl2.h
src/fg_internal.h
src/fg_window.c