Menu's work again in gamemode too now. We have to do a normal ShowWindow in gamemode...
authorDiederick Niehorster <dcnieho@gmail.com>
Sat, 6 Apr 2013 14:08:59 +0000 (14:08 +0000)
committerDiederick Niehorster <dcnieho@gmail.com>
Sat, 6 Apr 2013 14:08:59 +0000 (14:08 +0000)
commit39de8f8682808d020ebc7eb7f13fe49bdc07406a
tree95273de0dd0a2859dd6b009ed2ddd87be522ee74
parent814bb8a2509c767bf0a58b26f106b9e90254d2ff
Menu's work again in gamemode too now. We have to do a normal ShowWindow in gamemode, or the menu won't pop up over the gamemode window.
Also now using fgState.ActiveMenus instead of enumerating to see if there is an active menu

git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1612 7f0cb862-5218-0410-a997-914c9d46530a
src/fg_menu.c
src/mswin/fg_main_mswin.c
src/mswin/fg_menu_mswin.c