Geometry: Use 'double' instead of 'GLdouble' in include/GL/*.h, fixing temporary...
authorSylvain Beucler <beuc@beuc.net>
Thu, 22 Mar 2012 23:25:13 +0000 (23:25 +0000)
committerSylvain Beucler <beuc@beuc.net>
Thu, 22 Mar 2012 23:25:13 +0000 (23:25 +0000)
commit5e11d4bbb691aaee52ac0b5607a7e85b93d6659e
treee6f604d89b0c67188ba6b54db91dd0238dd7c630
parentfd08532c4c6d7673aa241238f0afca21ba3f8364
Geometry: Use 'double' instead of 'GLdouble' in include/GL/*.h, fixing temporary GLES work-around and getting consistent with latest changes in fg_geometry.c

git-svn-id: svn+ssh://svn.code.sf.net/p/freeglut/code/trunk/freeglut/freeglut@1200 7f0cb862-5218-0410-a997-914c9d46530a
include/GL/freeglut_ext.h
include/GL/freeglut_std.h