#include "polyfill.h"
#include "debug.h"
#include "meshdata.h"
+#include "sprites.h"
+#include "dma.h"
#define MENU_HEIGHT 17
#define TRACK_HEIGHT 18
set_intr();
/* mode 4: 240x160 8bpp */
- REG_DISPCNT = DISPCNT_BG2 | 4;
+ REG_DISPCNT = DISPCNT_BG2 | DISPCNT_OBJ | 4;
fbptr[0] = (unsigned char*)VRAM_LFB_FB0_ADDR;
fbptr[1] = (unsigned char*)VRAM_LFB_FB1_ADDR;
r = i / 5 + 6;
*cptr++ = r | (r << 5) | (r << 10);
}
- memcpy(fbptr[0], bgimg_pixels, 240 * 160);
- memcpy(fbptr[1], bgimg_pixels, 240 * 160);
+ dma_copy16(3, fbptr[0], bgimg_pixels, 240 * 160 / 2);
+ dma_copy16(3, fbptr[1], bgimg_pixels, 240 * 160 / 2);
+
+ init_sprites();
+ set_sprite(0, 0, 512, 42, 42, 0, SPR_SZ64);
xgl_init();
xgl_viewport(0, 0, 240, VP_HEIGHT);
} else {
xgl_draw(XGL_LINES, gridaxes + 6, 2); /* -Z */
}
-
if(show_obj == 1) {
xgl_draw(XGL_QUADS, cube, sizeof cube / sizeof *cube);
} else {
xgl_draw(XGL_TRIANGLES, suzanne, sizeof suzanne / sizeof *suzanne);
}
-
if(cam_theta < X_PI) {
xgl_draw(XGL_LINES, gridaxes, 2); /* +X */
} else {