extern struct { unsigned char r, g, b; } bgimg_cmap[];
extern unsigned char bgimg_pixels[];
-static int32_t cam_theta, cam_phi;
+static int32_t cam_theta = 0x10000, cam_phi = -0x8000;
int main(void)
{
*cptr++ = r | (g << 5) | (b << 10);
}
for(i=0; i<128; i++) {
- r = (rand() & 0xf) + 8;
- g = (rand() & 0xf) + 8;
- b = (rand() & 0xf) + 8;
- *cptr++ = r | (g << 5) | (b << 10);
+ r = i / 5 + 6;
+ *cptr++ = r | (r << 5) | (r << 10);
}
memcpy(fbptr[0], bgimg_pixels, 240 * 160);
memcpy(fbptr[1], bgimg_pixels, 240 * 160);
xgl_init();
- xgl_viewport(0, MENU_HEIGHT, 240, VP_HEIGHT);
+ xgl_viewport(0, 0, 240, VP_HEIGHT);
+ xgl_enable(XGL_LIGHTING);
key_repeat(75, 75, KEY_LEFT | KEY_RIGHT | KEY_DOWN | KEY_UP);
memset(fb, 14, 240 * VP_HEIGHT);
xgl_load_identity();
- xgl_translate(0, 0, 5 << 16);
+ xgl_translate(0, 0, 8 << 16);
xgl_rotate_x(cam_phi);
xgl_rotate_y(cam_theta);
// xgl_draw(XGL_QUADS, cube, sizeof cube / sizeof *cube);