gbajam22
2022-11-04 John Tsiombikasadd missing tools/pngdump to the repo master
2022-11-01 John Tsiombikasupdated controls
2022-10-31 John Tsiombikasfoo
2022-10-31 John Tsiombikascontrols help screen
2022-10-31 John Tsiombikascalculate scores
2022-10-31 John Tsiombikasback to starting with the logo screen
2022-10-31 John Tsiombikasadd bright version of the game sprites
2022-10-31 John Tsiombikasleave some breathing room from when we see the enemy...
2022-10-31 John Tsiombikasallow enemies to continue their shot even when we can...
2022-10-31 John Tsiombikasgave enemies the ability to kill you
2022-10-31 John Tsiombikasstarted on the enemy logic
2022-10-30 John Tsiombikasscore display, and hit frame re-init
2022-10-30 John Tsiombikasjanky victory screen
2022-10-30 John Tsiombikaskeep scores and settings in SRAM
2022-10-30 John Tsiombikasdestroy enemies, increment counters, detect victory
2022-10-30 John Tsiombikasshoot and destroy enemies
2022-10-30 John Tsiombikaslaser shots
2022-10-30 John Tsiombikasbetter menu screen
2022-10-29 John Tsiombikasfixed shitty unmoving polygon in splash screen
2022-10-28 John Tsiombikasskippable logo splash
2022-10-28 John Tsiombikasadded logo splash screen
2022-10-27 John Tsiombikasproper screen cleanup and switching back&forth between...
2022-10-26 John Tsiombikasadded rudimentary menu screen
2022-10-26 John TsiombikasUpdated readme
2022-10-26 John Tsiombikasearly partial DMA of OAM during init, shows up as a...
2022-10-26 John Tsiombikasback to 3vbl after sprites shot it up to 5-6
2022-10-26 John Tsiombikasoptimization: fixed spawn points on color texture
2022-10-25 John Tsiombikasadded enemy sprites, tanked the framerate... need to...
2022-10-25 John Tsiombikasfoo
2022-10-24 John Tsiombikasadded README and license
2022-10-24 John Tsiombikasremoved old level and player data structures from the... voxels
2022-10-24 John TsiombikasUI sprites
2022-10-21 John Tsiombikasdebug print for iwram_brk level
2022-10-21 John Tsiombikasfoo
2022-10-20 John Tsiombikasoptimization: eliminate projection division from column...
2022-10-20 John Tsiombikasbetter input, button for quality selection
2022-10-20 John Tsiombikasswitched the turn/strafe controls around
2022-10-20 John Tsiombikasturns
2022-10-18 John Tsiombikaslower res, still slow
2022-10-18 John Tsiombikasoptimizations
2022-10-17 John Tsiombikaslooks right, extremely slow
2022-10-17 John Tsiombikasporting voxscape to gba
2022-10-17 John Tsiombikasfixed incorrect color in pc palette emulation
2022-10-17 John Tsiombikasvoxelscape port
2022-10-07 John Tsiombikasmouse controls on pc version
2022-10-07 John Tsiombikaspass the gdb init file explicitly where needed (gba...
2022-10-06 John Tsiombikaspc port works
2022-10-05 John Tsiombikasnon-gba port continues
2022-10-05 John Tsiombikasstarting to separate platform-specific code to facilita...
2022-10-02 John Tsiombikasstable floor cones
2022-10-01 John Tsiombikasfoo
2022-09-15 John Tsiombikasfoo
2022-09-14 John Tsiombikasadd visibility table tool
2022-09-11 John Tsiombikasfixed clipping, emuprint for mgba, foo
2022-09-09 John Tsiombikasfoo
2022-09-09 John Tsiombikasrasterized clamp top/bottom
2022-09-07 John Tsiombikasfixed near clip
2022-09-07 John Tsiombikasfoo
2022-08-08 John Tsiombikasfoo
2022-08-07 John Tsiombikasfoo
2022-07-27 John Tsiombikasinitial commit