-static inline void cgm_mmirror(float *m, float a, float b, float c, float d);
+static inline void cgm_mperspective(float *m, float vfov, float aspect, float znear, float zfar)
+{
+ float s = 1.0f / (float)tan(vfov / 2.0f);
+ float range = znear - zfar;
+
+ cgm_mzero(m);
+ m[0] = s / aspect;
+ m[5] = s;
+ m[10] = (znear + zfar) / range;
+ m[14] = 2.0f * znear * zfar / range;
+ m[11] = -1.0f;
+}
+
+static inline void cgm_mmirror(float *m, float a, float b, float c, float d)
+{
+ m[0] = 1.0f - 2.0f * a * a;
+ m[5] = 1.0f - 2.0f * b * b;
+ m[10] = 1.0f - 2.0f * c * c;
+ m[15] = 1.0f;
+
+ m[1] = m[4] = -2.0f * a * b;
+ m[2] = m[8] = -2.0f * a * c;
+ m[6] = m[9] = -2.0f * b * c;