debug gui select/hide nodes
[laserbrain_demo] / src / app.cc
index d4b516e..8aaaee3 100644 (file)
@@ -20,6 +20,7 @@
 #include "exman.h"
 #include "blob_exhibit.h"
 #include "dbg_gui.h"
+#include "geomdraw.h"
 
 #define NEAR_CLIP      5.0
 #define FAR_CLIP       10000.0
@@ -483,6 +484,11 @@ static void draw_scene()
        }
        */
 
+       if(debug_gui && dbg_sel_node) {
+               AABox bvol = dbg_sel_node->get_bounds();
+               draw_geom_object(&bvol);
+       }
+
        if(show_walk_mesh && mscn->walk_mesh) {
                glPushAttrib(GL_ENABLE_BIT);
                glEnable(GL_BLEND);