simple ubershader system, reflection debugging
[laserbrain_demo] / src / sceneload.cc
index 4c0d324..28f5877 100644 (file)
@@ -335,7 +335,7 @@ static int assimp_textype(aiTextureType type)
        case aiTextureType_EMISSIVE:
                return MTL_TEX_LIGHTMAP;
        case aiTextureType_REFLECTION:
-               return MTL_TEX_ENVMAP;
+               return MTL_TEX_REFLECT;
        default:
                break;
        }