X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fapp.cc;h=2927ce867fe37eeba19845360ac9ae166c545032;hp=d2f947662cf33f43ca29123095559635b4f737e0;hb=b6285d483c8b55a52b6965271a3d3163b2e2f8fa;hpb=ba339e843c1680b799b7bb9eaf8ec17fc56c8ea6 diff --git a/src/app.cc b/src/app.cc index d2f9476..2927ce8 100644 --- a/src/app.cc +++ b/src/app.cc @@ -13,6 +13,9 @@ #include "ui.h" #include "opt.h" #include "post.h" +#include "renderer.h" +#include "vrinput.h" +#include "exman.h" #include "blob_exhibit.h" #define NEAR_CLIP 5.0 @@ -43,7 +46,7 @@ static float walk_speed = 300.0f; static float mouse_speed = 0.5f; static bool show_walk_mesh, noclip = false; -static bool have_headtracking, should_swap; +static bool have_headtracking, have_handtracking, should_swap; static int prev_mx, prev_my; static bool bnstate[8]; @@ -60,9 +63,12 @@ static unsigned int sdr_post_gamma; static long prev_msec; +static ExhibitManager *exman; static BlobExhibit *blobs; static bool show_blobs; +static Renderer *rend; + bool app_init(int argc, char **argv) { @@ -83,6 +89,7 @@ bool app_init(int argc, char **argv) should_swap = goatvr_should_swap() != 0; user_eye_height = goatvr_get_eye_height(); have_headtracking = goatvr_have_headtracking(); + have_handtracking = goatvr_have_handtracking(); goatvr_recenter(); } @@ -106,6 +113,10 @@ bool app_init(int argc, char **argv) glClearColor(1, 1, 1, 1); + if(!init_vrhands()) { + return false; + } + mscn = new MetaScene; if(!mscn->load(opt.scenefile ? opt.scenefile : "data/museum.scene")) { return false; @@ -116,6 +127,11 @@ bool app_init(int argc, char **argv) dir.y = 0; cam_theta = rad_to_deg(acos(dot(dir, Vec3(0, 0, 1)))); + exman = new ExhibitManager; + if(!exman->load(mscn, "data/exhibits")) { + //return false; + } + blobs = new BlobExhibit; blobs->node = new SceneNode; blobs->init(); @@ -123,6 +139,8 @@ bool app_init(int argc, char **argv) blobs->node->set_scaling(Vec3(28, 28, 28)); blobs->node->update(0); + exman->add(blobs); + if(!(sdr_ltmap_notex = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-notex.p.glsl"))) { return false; } @@ -139,6 +157,9 @@ bool app_init(int argc, char **argv) sdr_post_gamma = create_program_load("sdr/post_gamma.v.glsl", "sdr/post_gamma.p.glsl"); } + rend = new Renderer; + rend->set_scene(mscn); + glUseProgram(0); if(opt.vr || opt.fullscreen) { @@ -153,10 +174,11 @@ void app_cleanup() if(opt.vr) { goatvr_shutdown(); } + destroy_vrhands(); + + delete rend; - blobs->destroy(); - delete blobs->node; - delete blobs; + delete exman; texman.clear(); sceneman.clear(); @@ -186,9 +208,7 @@ static void update(float dt) sceneman.update(); mscn->update(dt); - if(show_blobs) { - blobs->update(dt); - } + exman->update(dt); float speed = walk_speed * dt; Vec3 dir; @@ -276,6 +296,11 @@ static void update(float dt) } mouse_view_matrix.pre_rotate_y(deg_to_rad(cam_theta)); mouse_view_matrix.pre_translate(-cam_pos.x, -cam_pos.y, -cam_pos.z); + + // update hand-tracking + if(have_handtracking) { + update_vrhands(); + } } static void set_light(int idx, const Vec3 &pos, const Vec3 &color) @@ -315,6 +340,7 @@ void app_display() glLoadMatrixf(view_matrix[0]); draw_scene(); + draw_vrhands(); } goatvr_draw_done(); @@ -354,7 +380,8 @@ static void draw_scene() set_light(1, lpos[1], Vec3(0.6, 0.7, 1.0) * 0.6); set_light(2, lpos[2], Vec3(0.8, 1.0, 0.8) * 0.3); - mscn->draw(); + rend->draw(); + if(show_blobs) { blobs->draw(); }