X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fapp.cc;h=44c65fd1b150e9ebcf5a86282e159c69dcd883d4;hp=b61b0e74417a3b8bb381d53e3fcb04d34ddc4586;hb=2829b50d6b3d9e97fc9399f5b6929f7d64021366;hpb=5ce504b61cdb88166133d5977a2faad1664c850f diff --git a/src/app.cc b/src/app.cc index b61b0e7..44c65fd 100644 --- a/src/app.cc +++ b/src/app.cc @@ -15,6 +15,7 @@ #include "opt.h" #include "post.h" #include "renderer.h" +#include "rtarg.h" #include "avatar.h" #include "vrinput.h" #include "exman.h" @@ -33,6 +34,7 @@ static Ray calc_pick_ray(int x, int y); long time_msec; int win_width, win_height; +int vp_width, vp_height; float win_aspect; bool fb_srgb; bool opt_gear_wireframe; @@ -40,10 +42,10 @@ bool opt_gear_wireframe; TextureSet texman; SceneSet sceneman; -unsigned int sdr_ltmap, sdr_ltmap_notex; - int fpexcept_enabled; +unsigned int dbg_key_pending; + static Avatar avatar; static float cam_dist = 0.0; @@ -81,6 +83,7 @@ static ExhibitSlot exslot_left, exslot_right; #define exslot_mouse exslot_right static Renderer *rend; +static RenderTarget *goatvr_rtarg; static Ray last_pick_ray; @@ -122,6 +125,8 @@ bool app_init(int argc, char **argv) have_handtracking = goatvr_have_handtracking(); goatvr_recenter(); + + goatvr_rtarg = new RenderTarget; } if(fb_srgb) { @@ -166,34 +171,27 @@ bool app_init(int argc, char **argv) avatar.body_rot = rad_to_deg(acos(dot(dir, Vec3(0, 0, 1)))); exman = new ExhibitManager; - /* - if(!exman->load(mscn, "data/exhibits")) { - //return false; - } - */ + // exhibits are loaded in post_scene_init, because they need access to the scene graph + if(!exui_init()) { error_log("failed to initialize exhibit ui system\n"); return false; } exui_setnode(&exslot_left.node); - if(!(sdr_ltmap_notex = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-notex.p.glsl"))) { - return false; - } - set_uniform_int(sdr_ltmap_notex, "texmap", MTL_TEX_DIFFUSE); - set_uniform_int(sdr_ltmap_notex, "lightmap", MTL_TEX_LIGHTMAP); - - if(!(sdr_ltmap = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-tex.p.glsl"))) { - return false; - } - set_uniform_int(sdr_ltmap, "texmap", MTL_TEX_DIFFUSE); - set_uniform_int(sdr_ltmap, "lightmap", MTL_TEX_LIGHTMAP); - if(!fb_srgb) { sdr_post_gamma = create_program_load("sdr/post_gamma.v.glsl", "sdr/post_gamma.p.glsl"); } rend = new Renderer; + if(!rend->init()) { + return false; + } + if(opt.reflect) { + rend->ropt |= RENDER_MIRRORS; + } else { + rend->ropt &= ~RENDER_MIRRORS; + } rend->set_scene(mscn); glUseProgram(0); @@ -208,8 +206,11 @@ bool app_init(int argc, char **argv) return true; } +// post_scene_init is called after the scene has completed loading static void post_scene_init() { + mscn->update(0); // update once to calculate node matrices + int num_mir = mscn->calc_mirror_planes(); info_log("found %d mirror planes\n", num_mir); @@ -225,6 +226,7 @@ void app_cleanup() app_grab_mouse(false); if(opt.vr) { + delete goatvr_rtarg; goatvr_shutdown(); } destroy_vrhands(); @@ -414,7 +416,7 @@ void app_display() ImGui::GetIOPtr()->DeltaTime = dt; ImGui::NewFrame(); - ImGui::ShowTestWindow(); + //ImGui::ShowTestWindow(); } glClearColor(1, 1, 1, 1); @@ -424,11 +426,23 @@ void app_display() goatvr_draw_start(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + unsigned int gfbo = goatvr_get_fbo(); + update(dt); for(int i=0; i<2; i++) { // for each eye goatvr_draw_eye(i); + if(gfbo) { + vp_width = goatvr_get_fb_eye_width(i); + vp_height = goatvr_get_fb_eye_height(i); + + // this is a lightweight operation + goatvr_rtarg->create_wrap_fbo(gfbo, vp_width, vp_height); + push_render_target(goatvr_rtarg, RT_FAKE); + } else { + vp_width = win_width / 2; + } proj_matrix = goatvr_projection_matrix(i, NEAR_CLIP, FAR_CLIP); glMatrixMode(GL_PROJECTION); @@ -446,9 +460,17 @@ void app_display() if(debug_gui) { ImGui::Render(); } + + if(gfbo) { + pop_render_target(RT_FAKE); + } } + goatvr_draw_done(); + vp_width = win_width; + vp_height = win_height; + if(should_swap) { app_swap_buffers(); } @@ -555,6 +577,9 @@ void app_reshape(int x, int y) glViewport(0, 0, x, y); goatvr_set_fb_size(x, y, 1.0f); debug_gui_reshape(x, y); + + vp_width = x; + vp_height = y; } void app_keyboard(int key, bool pressed) @@ -659,6 +684,13 @@ void app_keyboard(int key, bool pressed) case KEY_RIGHT: exui_change_tab(1); break; + + case KEY_F5: + case KEY_F6: + case KEY_F7: + case KEY_F8: + dbg_key_pending |= 1 << (key - KEY_F5); + break; } }