X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fapp.cc;h=615366ad63a1b3036829a129f78f2445cc6f5aba;hp=a03fd34f9bb703a80ad76ea5ac86dd5555fa6007;hb=03085a16aa2fef785083fa3921be83015e08b290;hpb=512acaa2427ffa2ff19079f999bc2fcd7cd33925 diff --git a/src/app.cc b/src/app.cc index a03fd34..615366a 100644 --- a/src/app.cc +++ b/src/app.cc @@ -26,6 +26,7 @@ static void draw_scene(); static void toggle_flight(); static void calc_framerate(); +static Ray calc_pick_ray(int x, int y, const Mat4 &view_mat, const Mat4 &proj_mat); long time_msec; int win_width, win_height; @@ -38,6 +39,8 @@ SceneSet sceneman; unsigned int sdr_ltmap, sdr_ltmap_notex; +int fpexcept_enabled; + static Avatar avatar; static float cam_dist = 0.0; @@ -69,13 +72,26 @@ static ExhibitManager *exman; static BlobExhibit *blobs; static bool show_blobs; -static Renderer *rend; +static ExSelection ex_sel; -static bool show_debug_gui; +static Renderer *rend; bool app_init(int argc, char **argv) { + set_log_file("demo.log"); + + char *env = getenv("FPEXCEPT"); + if(env && atoi(env)) { + info_log("enabling floating point exceptions\n"); + fpexcept_enabled = 1; + enable_fpexcept(); + } + + if(init_opengl() == -1) { + return false; + } + if(!init_options(argc, argv, "demo.conf")) { return false; } @@ -143,9 +159,11 @@ bool app_init(int argc, char **argv) avatar.body_rot = rad_to_deg(acos(dot(dir, Vec3(0, 0, 1)))); exman = new ExhibitManager; + /* if(!exman->load(mscn, "data/exhibits")) { //return false; } + */ blobs = new BlobExhibit; blobs->node = new SceneNode; @@ -347,7 +365,7 @@ void app_display() float dt = (float)(time_msec - prev_msec) / 1000.0f; prev_msec = time_msec; - if(show_debug_gui) { + if(debug_gui) { ImGui::GetIOPtr()->DeltaTime = dt; ImGui::NewFrame(); @@ -378,7 +396,7 @@ void app_display() draw_vrhands(); } - if(show_debug_gui) { + if(debug_gui) { ImGui::Render(); } } @@ -408,7 +426,7 @@ void app_display() glUseProgram(0); } - if(show_debug_gui) { + if(debug_gui) { ImGui::Render(); } app_swap_buffers(); @@ -427,10 +445,7 @@ static void draw_scene() set_light(2, lpos[2], Vec3(0.8, 1.0, 0.8) * 0.3); rend->draw(); - - if(show_blobs) { - blobs->draw(); - } + exman->draw(); /* if(have_handtracking) { @@ -500,7 +515,7 @@ void app_keyboard(int key, bool pressed) { unsigned int mod = app_get_modifiers(); - if(show_debug_gui && !(pressed && (key == '`' || key == 27))) { + if(debug_gui && !(pressed && (key == '`' || key == 27))) { debug_gui_key(key, pressed, mod); return; // ignore all keystrokes when GUI is visible } @@ -519,8 +534,8 @@ void app_keyboard(int key, bool pressed) break; case '`': - show_debug_gui = !show_debug_gui; - show_message("debug gui %s", show_debug_gui ? "enabled" : "disabled"); + debug_gui = !debug_gui; + show_message("debug gui %s", debug_gui ? "enabled" : "disabled"); break; case 'm': @@ -582,6 +597,10 @@ void app_keyboard(int key, bool pressed) goatvr_recenter(); show_message("VR recenter\n"); break; + + case 'x': + exman->load(mscn, "data/exhibits"); + break; } } @@ -592,7 +611,7 @@ void app_keyboard(int key, bool pressed) void app_mouse_button(int bn, bool pressed, int x, int y) { - if(show_debug_gui) { + if(debug_gui) { debug_gui_mbutton(bn, pressed, x, y); return; // ignore mouse events while GUI is visible } @@ -600,6 +619,17 @@ void app_mouse_button(int bn, bool pressed, int x, int y) prev_mx = x; prev_my = y; bnstate[bn] = pressed; + + if(bn == 0) { + if(!pressed) { + if(ex_sel.ex) { + ex_sel.ex = 0; + } else { + Ray ray = calc_pick_ray(x, y, view_matrix, proj_matrix); + ex_sel = exman->select(ray); + } + } + } } static inline void mouse_look(float dx, float dy) @@ -620,7 +650,7 @@ static void mouse_zoom(float dx, float dy) void app_mouse_motion(int x, int y) { - if(show_debug_gui) { + if(debug_gui) { debug_gui_mmotion(x, y); return; // ignore mouse events while GUI is visible } @@ -632,11 +662,15 @@ void app_mouse_motion(int x, int y) if(!dx && !dy) return; - if(bnstate[0]) { - mouse_look(dx, dy); + if(ex_sel.ex) { + Vec3 pos = ex_sel.ex->node->get_node_position(); + Vec3 dir = transpose(view_matrix.upper3x3()) * Vec3(dx * 1.0, dy * -1.0, 0); + + ex_sel.ex->node->set_position(pos + dir); } + if(bnstate[2]) { - mouse_zoom(dx, dy); + mouse_look(dx, dy); } } @@ -651,7 +685,7 @@ void app_mouse_delta(int dx, int dy) void app_mouse_wheel(int dir) { - if(show_debug_gui) { + if(debug_gui) { debug_gui_wheel(dir); } } @@ -737,3 +771,8 @@ static void calc_framerate() ++nframes; } } + +static Ray calc_pick_ray(int x, int y, const Mat4 &view_mat, const Mat4 &proj_mat) +{ + return Ray(); // TODO +}