X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fapp.cc;h=6c9f374fd68d93c29c7ea8dd4515d0801747e4f5;hp=46b0152aa84b9883885b3f9c9b083cd618c1af19;hb=9805564225de579d1f3a3d4942f22f08c5a947c0;hpb=e12a327cc0b4f1e59f4a66a80b170ec41ce97be6 diff --git a/src/app.cc b/src/app.cc index 46b0152..6c9f374 100644 --- a/src/app.cc +++ b/src/app.cc @@ -26,6 +26,7 @@ static void draw_scene(); static void toggle_flight(); static void calc_framerate(); +static Ray calc_pick_ray(int x, int y, const Mat4 &view_mat, const Mat4 &proj_mat); long time_msec; int win_width, win_height; @@ -69,6 +70,8 @@ static ExhibitManager *exman; static BlobExhibit *blobs; static bool show_blobs; +static ExSelection ex_sel; + static Renderer *rend; @@ -141,9 +144,11 @@ bool app_init(int argc, char **argv) avatar.body_rot = rad_to_deg(acos(dot(dir, Vec3(0, 0, 1)))); exman = new ExhibitManager; + /* if(!exman->load(mscn, "data/exhibits")) { //return false; } + */ blobs = new BlobExhibit; blobs->node = new SceneNode; @@ -348,6 +353,8 @@ void app_display() if(debug_gui) { ImGui::GetIOPtr()->DeltaTime = dt; ImGui::NewFrame(); + + ImGui::ShowTestWindow(); } if(opt.vr) { @@ -423,10 +430,7 @@ static void draw_scene() set_light(2, lpos[2], Vec3(0.8, 1.0, 0.8) * 0.3); rend->draw(); - - if(show_blobs) { - blobs->draw(); - } + exman->draw(); /* if(have_handtracking) { @@ -578,6 +582,10 @@ void app_keyboard(int key, bool pressed) goatvr_recenter(); show_message("VR recenter\n"); break; + + case 'x': + exman->load(mscn, "data/exhibits"); + break; } } @@ -596,6 +604,17 @@ void app_mouse_button(int bn, bool pressed, int x, int y) prev_mx = x; prev_my = y; bnstate[bn] = pressed; + + if(bn == 0) { + if(!pressed) { + if(ex_sel.ex) { + ex_sel.ex = 0; + } else { + Ray ray = calc_pick_ray(x, y, view_matrix, proj_matrix); + ex_sel = exman->select(ray); + } + } + } } static inline void mouse_look(float dx, float dy) @@ -628,11 +647,15 @@ void app_mouse_motion(int x, int y) if(!dx && !dy) return; - if(bnstate[0]) { - mouse_look(dx, dy); + if(ex_sel.ex) { + Vec3 pos = ex_sel.ex->node->get_node_position(); + Vec3 dir = transpose(view_matrix.upper3x3()) * Vec3(dx * 1.0, dy * -1.0, 0); + + ex_sel.ex->node->set_position(pos + dir); } + if(bnstate[2]) { - mouse_zoom(dx, dy); + mouse_look(dx, dy); } } @@ -733,3 +756,8 @@ static void calc_framerate() ++nframes; } } + +static Ray calc_pick_ray(int x, int y, const Mat4 &view_mat, const Mat4 &proj_mat) +{ + return Ray(); // TODO +}