X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fapp.cc;h=6cb808c9fd050f6e28a68f6322f2eac8a6d4df1b;hp=3426c99e23630d174e0225d36c7b215cb2567746;hb=572bf1ef8d54ef5a7cba7cdf38515cb16c4c312c;hpb=3bfa17f584d9b6ad0bcb468c85b815c5046d7250 diff --git a/src/app.cc b/src/app.cc index 3426c99..6cb808c 100644 --- a/src/app.cc +++ b/src/app.cc @@ -7,6 +7,7 @@ #include "mesh.h" #include "meshgen.h" #include "scene.h" +#include "datamap.h" static void draw_scene(); @@ -43,6 +44,11 @@ bool app_init() float ambient[] = {0.0, 0.0, 0.0, 0.0}; glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); + datamap_set_path("data"); + if(!datamap_load_map("data.map")) { + fprintf(stderr, "failed to load datafile mappings\n"); + } + unsigned int sflags = SCNLOAD_FLIPTEX; scn = new Scene(&texman); if(!(scn->load("data/testscene/patoma.fbx", sflags)) || @@ -52,37 +58,28 @@ bool app_init() } // hardcoded texture assignment hack - Texture *tex_girogiromarmaro = texman.get("data/testscene/girogiromarmarodiffuse.jpg"); - Texture *tex_kafemarble = texman.get("data/testscene/kafemarblediffuse.jpg"); - Texture *tex_kentrikokafemarble = texman.get("data/testscene/kentrikokafemarblediffuse.jpg"); - Texture *tex_paliomarmaro = texman.get("data/testscene/paliomarmarodiffuse.jpg"); - Texture *tex_steelgreygranite = texman.get("data/testscene/steel-grey-granitediffuse.jpg"); - Texture *tex_whitemarble = texman.get("data/testscene/whitemarblediffuse.jpg"); - Texture *tex_kolones_lightmap = texman.get("data/testscene/kolones_lighmap.jpg"); - Texture *tex_patoma_lightmap = texman.get("data/testscene/patomacorona_lightmap.jpg"); + Texture *tex_kolones_lightmap = texman.get_texture("data/testscene/kolones_lighmap.jpg", TEX_2D); + Texture *tex_patoma_lightmap = texman.get_texture("data/testscene/patomacorona_lightmap.jpg", TEX_2D); + /* for(int i=0; i<(int)scn->objects.size(); i++) { Object *obj = scn->objects[i]; if(obj->mtl.name == "WiteMarble") { - obj->mtl.add_texture(tex_whitemarble, MTL_TEX_DIFFUSE); obj->mtl.add_texture(tex_patoma_lightmap, MTL_TEX_LIGHTMAP); } else if(obj->mtl.name == "BrownMarble") { - obj->mtl.add_texture(tex_kafemarble, MTL_TEX_DIFFUSE); obj->mtl.add_texture(tex_patoma_lightmap, MTL_TEX_LIGHTMAP); } else if(obj->mtl.name == "GiroGiroMarmaro") { - obj->mtl.add_texture(tex_girogiromarmaro, MTL_TEX_DIFFUSE); obj->mtl.add_texture(tex_patoma_lightmap, MTL_TEX_LIGHTMAP); } else if(obj->mtl.name == "KentrikoKafeMarmaro") { - obj->mtl.add_texture(tex_kentrikokafemarble, MTL_TEX_DIFFUSE); obj->mtl.add_texture(tex_patoma_lightmap, MTL_TEX_LIGHTMAP); + } else if(obj->mtl.name == "SkouroGrizoMarmaro") { - obj->mtl.add_texture(tex_steelgreygranite, MTL_TEX_DIFFUSE); obj->mtl.add_texture(tex_kolones_lightmap, MTL_TEX_LIGHTMAP); } else if(obj->mtl.name == "PalioMarmaro") { - obj->mtl.add_texture(tex_paliomarmaro, MTL_TEX_DIFFUSE); obj->mtl.add_texture(tex_kolones_lightmap, MTL_TEX_LIGHTMAP); } } + */ if(!(sdr = create_program_load("sdr/test.v.glsl", "sdr/test.p.glsl"))) { fprintf(stderr, "failed to load test shaders\n"); @@ -106,7 +103,7 @@ static void update(float dt) scn->update(dt); - float walk_speed = 10.0 * dt; + float walk_speed = 2000.0 * dt; Vec3 dir; if(keystate[(int)'w']) { @@ -199,7 +196,7 @@ void app_reshape(int x, int y) glMatrixMode(GL_PROJECTION); glLoadIdentity(); - gluPerspective(50.0, (float)x / (float)y, 0.5, 1000.0); + gluPerspective(50.0, (float)x / (float)y, 1.0, 10000.0); } void app_keyboard(int key, bool pressed)