X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fapp.cc;h=96e92f332ae7231d8e377801bfab2cc4dd106397;hp=63e7cd71399619f83e39410ab07b101d49205fbc;hb=197bafc7f54795243d4c217c2efcf41f01d4100d;hpb=6ecd4ecfa020964e4250bf9322c1a26ac4073b76 diff --git a/src/app.cc b/src/app.cc index 63e7cd7..96e92f3 100644 --- a/src/app.cc +++ b/src/app.cc @@ -33,6 +33,7 @@ static Ray calc_pick_ray(int x, int y); long time_msec; int win_width, win_height; +int vp_width, vp_height; float win_aspect; bool fb_srgb; bool opt_gear_wireframe; @@ -40,10 +41,10 @@ bool opt_gear_wireframe; TextureSet texman; SceneSet sceneman; -unsigned int sdr_ltmap, sdr_ltmap_notex; - int fpexcept_enabled; +unsigned int dbg_key_pending; + static Avatar avatar; static float cam_dist = 0.0; @@ -84,6 +85,8 @@ static Renderer *rend; static Ray last_pick_ray; +static bool post_scene_init_pending = true; + bool app_init(int argc, char **argv) { @@ -164,34 +167,27 @@ bool app_init(int argc, char **argv) avatar.body_rot = rad_to_deg(acos(dot(dir, Vec3(0, 0, 1)))); exman = new ExhibitManager; - /* - if(!exman->load(mscn, "data/exhibits")) { - //return false; - } - */ + // exhibits are loaded in post_scene_init, because they need access to the scene graph + if(!exui_init()) { error_log("failed to initialize exhibit ui system\n"); return false; } exui_setnode(&exslot_left.node); - if(!(sdr_ltmap_notex = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-notex.p.glsl"))) { - return false; - } - set_uniform_int(sdr_ltmap_notex, "texmap", MTL_TEX_DIFFUSE); - set_uniform_int(sdr_ltmap_notex, "lightmap", MTL_TEX_LIGHTMAP); - - if(!(sdr_ltmap = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-tex.p.glsl"))) { - return false; - } - set_uniform_int(sdr_ltmap, "texmap", MTL_TEX_DIFFUSE); - set_uniform_int(sdr_ltmap, "lightmap", MTL_TEX_LIGHTMAP); - if(!fb_srgb) { sdr_post_gamma = create_program_load("sdr/post_gamma.v.glsl", "sdr/post_gamma.p.glsl"); } rend = new Renderer; + if(!rend->init()) { + return false; + } + if(opt.reflect) { + rend->ropt |= RENDER_MIRRORS; + } else { + rend->ropt &= ~RENDER_MIRRORS; + } rend->set_scene(mscn); glUseProgram(0); @@ -206,6 +202,17 @@ bool app_init(int argc, char **argv) return true; } +// post_scene_init is called after the scene has completed loading +static void post_scene_init() +{ + mscn->update(0); // update once to calculate node matrices + + int num_mir = mscn->calc_mirror_planes(); + info_log("found %d mirror planes\n", num_mir); + + exman->load(mscn, "data/exhibits"); +} + void app_cleanup() { if(mscn->music) { @@ -257,6 +264,11 @@ static void update(float dt) texman.update(); sceneman.update(); + if(post_scene_init_pending && !sceneman.pending()) { + post_scene_init_pending = false; + post_scene_init(); + } + mscn->update(dt); exman->update(dt); exui_update(dt); @@ -399,7 +411,7 @@ void app_display() ImGui::GetIOPtr()->DeltaTime = dt; ImGui::NewFrame(); - ImGui::ShowTestWindow(); + //ImGui::ShowTestWindow(); } glClearColor(1, 1, 1, 1); @@ -414,6 +426,12 @@ void app_display() for(int i=0; i<2; i++) { // for each eye goatvr_draw_eye(i); + if(goatvr_get_fb_texture()) { + vp_width = goatvr_get_fb_eye_width(i); + vp_height = goatvr_get_fb_eye_height(i); + } else { + vp_width = win_width / 2; + } proj_matrix = goatvr_projection_matrix(i, NEAR_CLIP, FAR_CLIP); glMatrixMode(GL_PROJECTION); @@ -434,6 +452,9 @@ void app_display() } goatvr_draw_done(); + vp_width = win_width; + vp_height = win_height; + if(should_swap) { app_swap_buffers(); } @@ -540,6 +561,9 @@ void app_reshape(int x, int y) glViewport(0, 0, x, y); goatvr_set_fb_size(x, y, 1.0f); debug_gui_reshape(x, y); + + vp_width = x; + vp_height = y; } void app_keyboard(int key, bool pressed) @@ -629,10 +653,6 @@ void app_keyboard(int key, bool pressed) show_message("VR recenter\n"); break; - case 'x': - exman->load(mscn, "data/exhibits"); - break; - case KEY_UP: exui_scroll(-1); break; @@ -648,6 +668,13 @@ void app_keyboard(int key, bool pressed) case KEY_RIGHT: exui_change_tab(1); break; + + case KEY_F5: + case KEY_F6: + case KEY_F7: + case KEY_F8: + dbg_key_pending |= 1 << (key - KEY_F5); + break; } }