X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fexhibit.cc;h=b598b75426322c1117ca529d6d895c119fb7ca5a;hp=d76b2912ba5caf727cabe8e125f09d6925f45a21;hb=6ecd4ecfa020964e4250bf9322c1a26ac4073b76;hpb=35c329e4b66fc60622080be1b9ff30148a7e74e4 diff --git a/src/exhibit.cc b/src/exhibit.cc index d76b291..b598b75 100644 --- a/src/exhibit.cc +++ b/src/exhibit.cc @@ -2,15 +2,10 @@ #include "snode.h" #include "scene.h" -class ExhibitPriv { -public: - Vec3 orig_pos; - Quat orig_rot; - SceneNode *orig_node; +ExSelection ExSelection::null; - ExhibitPriv(); -}; +// selection ExSelection::ExSelection(Exhibit *ex) { this->ex = ex; @@ -23,59 +18,64 @@ ExSelection::operator bool() const return ex != 0; } -ExhibitPriv::ExhibitPriv() +// Exhibit data +ExData::ExData() { - orig_node = 0; + voice = 0; } +ExData::~ExData() +{ + delete voice; +} + +// exhibit class Exhibit::Exhibit() { - priv = new ExhibitPriv; + orig_parent = 0; + prev_slot = 0; } Exhibit::~Exhibit() { - delete priv; } void Exhibit::set_node(SceneNode *node) { - this->node = priv->orig_node = node; - priv->orig_pos = node->get_position(); - priv->orig_rot = node->get_rotation(); + this->node = node; + orig_parent = node->get_parent(); } ExSelection Exhibit::select(const Ray &ray) const { - return ExSelection(0); + ExSelection sel; + HitPoint hit; + if(get_aabox().intersect(ray, &hit)) { + sel.ex = (Exhibit*)this; + sel.selray = ray; + sel.dist = hit.dist; + sel.validmask = EXSEL_RAY; + } + return sel; } ExSelection Exhibit::select(const Sphere &sph) const { - return ExSelection(0); -} - -void Exhibit::update(float dt) -{ -} - -void Exhibit::pre_draw() const -{ - if(node) { - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glMultMatrixf(node->get_matrix()[0]); + ExSelection sel; + if(collision_sphere_aabox(sph, get_aabox())) { + sel.ex = (Exhibit*)this; + sel.selsphere = sph; + sel.validmask = EXSEL_SPHERE; } + return sel; } -void Exhibit::draw() const +void Exhibit::update(float dt) { } -void Exhibit::post_draw() const +const AABox &Exhibit::get_aabox() const { - if(node) { - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - } + aabb = node->get_bounds(); + return aabb; }