X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fscene.cc;h=10304f69849ff3a80531284eb5b71178ca8067ae;hp=f116150396068e9a841a025dadbd13a3610a095b;hb=9480e20f4de41693ebd1f22e63d3bcecde878f70;hpb=d4d7f73284783d2a50d71014789d196bef7d0e0e diff --git a/src/scene.cc b/src/scene.cc index f116150..10304f6 100644 --- a/src/scene.cc +++ b/src/scene.cc @@ -1,22 +1,20 @@ #include #include "scene.h" #include "objmesh.h" +#include "app.h" +#include "dbg_gui.h" static void destroy_node_tree(SceneNode *n); -Scene::Scene(TextureSet *tset) +Scene::Scene() { + metascn = 0; nodes = 0; walk_mesh = 0; - if(tset) { - texset = tset; - own_texset = false; - } else { - texset = new TextureSet; - own_texset = true; - } + texset = 0; + loader_data = 0; } Scene::~Scene() @@ -26,6 +24,17 @@ Scene::~Scene() void Scene::destroy() { + clear(); + + metascn = 0; + texset = 0; + loader_data = 0; + + datamap.clear(); +} + +void Scene::clear() +{ destroy_node_tree(nodes); nodes = 0; @@ -41,11 +50,6 @@ void Scene::destroy() delete objects[i]; } objects.clear(); - - if(own_texset) { - delete texset; - } - texset = 0; } static void destroy_node_tree(SceneNode *n) @@ -63,12 +67,6 @@ static void destroy_node_tree(SceneNode *n) bool Scene::merge(Scene *scn) { - if(texset != scn->texset) { - // TODO handle this properly - error_log("for now only able to merge scenes using the same texture set\n"); - return false; - } - if(walk_mesh) { if(scn->walk_mesh) { walk_mesh->append(*scn->walk_mesh); @@ -185,6 +183,35 @@ bool Scene::have_node(SceneNode *n) const return n->scene == this; } +/* traverse scene graph and find node by name */ +static SceneNode *find_node_rec(SceneNode *tree, const char *name) +{ + if(strcmp(tree->get_name(), name) == 0) { + return tree; + } + + int num = tree->get_num_children(); + for(int i=0; iget_child(i), name); + if(n) return n; + } + return 0; +} + +static SceneNode *find_node_rec(SceneNode *tree, const std::regex &re) +{ + if(std::regex_match(tree->get_name(), re)) { + return tree; + } + + int num = tree->get_num_children(); + for(int i=0; iget_child(i), re); + if(n) return n; + } + return 0; +} + static void find_nodes_rec(std::list *res, SceneNode *tree, const std::regex &re) { if(std::regex_match(tree->get_name(), re)) { @@ -197,8 +224,34 @@ static void find_nodes_rec(std::list *res, SceneNode *tree, const st } } +SceneNode *Scene::find_node(const char *name) const +{ + if(!nodes) return 0; + return find_node_rec(nodes, name); +} + +SceneNode *Scene::match_node(const char *qstr) const +{ + if(!nodes) return 0; + + std::regex re{qstr}; + return find_node_rec(nodes, re); +} + +std::list Scene::match_nodes(const char *qstr) const +{ + std::list res; + if(nodes) { + std::regex re{qstr}; + find_nodes_rec(&res, nodes, re); + } + return res; +} + Scene *Scene::extract_nodes(const char *qstr) { + if(!nodes) return 0; + std::regex re{qstr}; std::list nodelist; @@ -207,7 +260,7 @@ Scene *Scene::extract_nodes(const char *qstr) return 0; } - Scene *res = new Scene(texset); + Scene *res = new Scene; for(SceneNode *n : nodelist) {