X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fsnode.cc;h=bce8c0a4c42cbd995c91f8ee578d5702354fbf8e;hp=101fe62994e3bbbdf5c31b10c31afbd2266e89b3;hb=82a1d96d9a18e94ccdc13b4bda0c470e81e70768;hpb=873255c40ab793b8c569eca3728d918339686000 diff --git a/src/snode.cc b/src/snode.cc index 101fe62..bce8c0a 100644 --- a/src/snode.cc +++ b/src/snode.cc @@ -2,19 +2,25 @@ #include #include #include "snode.h" +#include "objmesh.h" +#include "dbg_gui.h" SceneNode::SceneNode() : scale(1, 1, 1) { + scene = 0; parent = 0; name = 0; + bvol_valid = false; } SceneNode::SceneNode(Object *obj) : scale(1, 1, 1) { + scene = 0; parent = 0; name = 0; + bvol_valid = false; add_object(obj); } @@ -48,6 +54,9 @@ void SceneNode::add_child(SceneNode *node) children.push_back(node); node->parent = this; + node->scene = scene; + + bvol_valid = false; } bool SceneNode::remove_child(SceneNode *node) @@ -58,6 +67,10 @@ bool SceneNode::remove_child(SceneNode *node) if(it != children.end()) { assert(node->parent == this); node->parent = 0; + node->scene = 0; + children.erase(it); + + bvol_valid = false; return true; } return false; @@ -88,6 +101,8 @@ void SceneNode::add_object(Object *obj) this->obj.push_back(obj); obj->node = this; + + bvol_valid = false; } bool SceneNode::remove_object(Object *o) @@ -102,6 +117,8 @@ bool SceneNode::remove_object(Object *o) return false; } obj.erase(it); + + bvol_valid = false; return true; } @@ -188,13 +205,53 @@ void SceneNode::update_node(float dt) void SceneNode::update(float dt) { + bool expanded = false; + + if(debug_gui) { + if(parent_expanded) { + int flags = children.empty() ? ImGuiTreeNodeFlags_Leaf : 0; + expanded = ImGui::TreeNodeEx(name ? name : "", flags); + } + } + update_node(dt); - for(size_t i=0; iupdate(dt); } + + if(debug_gui && expanded) { + ImGui::TreePop(); + } } +void SceneNode::apply_xform() +{ + update_node(); + + // apply post-order to make sure we don't affect the children xform by our reset + + int nchild = children.size(); + for(int i=0; iapply_xform(); + } + + int nobj = obj.size(); + for(int i=0; iget_type() == OBJ_MESH) { + ObjMesh *om = (ObjMesh*)obj[i]; + if(om->mesh) { + om->mesh->apply_xform(xform); + } + } + } + + pos = Vec3(0, 0, 0); + rot = Quat::identity; + scale = Vec3(1, 1, 1); +} bool SceneNode::intersect(const Ray &ray, HitPoint *hit) const { @@ -229,3 +286,16 @@ bool SceneNode::intersect(const Ray &ray, HitPoint *hit) const } return false; } + +const Box &SceneNode::calc_bounds() +{ + // TODO +} + +const Box &SceneNode::get_bounds() const +{ + if(!bvol_valid) { + return ((SceneNode*)this)->calc_bounds(); + } + return bvol; +}