X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fsnode.cc;h=eee5fcec02b26e266306b5eeaf36f23e1aa89f74;hp=ffb1d085a33a490e72a0a313a302e56e678ecfe3;hb=ad052fc67fe4e76d2f4a01b2381a738da1708cdb;hpb=dbcb9345c23c5c027d808915962843e7db2d14aa diff --git a/src/snode.cc b/src/snode.cc index ffb1d08..eee5fce 100644 --- a/src/snode.cc +++ b/src/snode.cc @@ -3,6 +3,7 @@ #include #include "snode.h" #include "objmesh.h" +#include "dbg_gui.h" SceneNode::SceneNode() : scale(1, 1, 1) @@ -10,6 +11,7 @@ SceneNode::SceneNode() scene = 0; parent = 0; name = 0; + local_bvol_valid = false; } SceneNode::SceneNode(Object *obj) @@ -18,6 +20,7 @@ SceneNode::SceneNode(Object *obj) scene = 0; parent = 0; name = 0; + local_bvol_valid = false; add_object(obj); } @@ -94,6 +97,8 @@ void SceneNode::add_object(Object *obj) this->obj.push_back(obj); obj->node = this; + + local_bvol_valid = false; } bool SceneNode::remove_object(Object *o) @@ -108,6 +113,8 @@ bool SceneNode::remove_object(Object *o) return false; } obj.erase(it); + + local_bvol_valid = false; return true; } @@ -194,12 +201,26 @@ void SceneNode::update_node(float dt) void SceneNode::update(float dt) { + bool expanded = false; + + if(debug_gui) { + if(parent_expanded) { + int flags = children.empty() ? ImGuiTreeNodeFlags_Leaf : 0; + expanded = ImGui::TreeNodeEx(name ? name : "", flags); + } + } + update_node(dt); int num = children.size(); for(int i=0; iupdate(dt); } + + if(debug_gui && expanded) { + ImGui::TreePop(); + } } void SceneNode::apply_xform() @@ -261,3 +282,55 @@ bool SceneNode::intersect(const Ray &ray, HitPoint *hit) const } return false; } + +const AABox &SceneNode::calc_local_bounds() +{ + local_bvol = AABox(Vec3(FLT_MAX, FLT_MAX, FLT_MAX), Vec3(-FLT_MAX, -FLT_MAX, -FLT_MAX)); + + // calculate the axis-aligned bounding box of all objects in this node + int nobj = obj.size(); + for(int i=0; iget_aabox(); + calc_bounding_aabox(&local_bvol, &local_bvol, &tmp); + } + + local_bvol_valid = true; + return local_bvol; +} + +const AABox &SceneNode::get_local_bounds() const +{ + if(!local_bvol_valid) { + ((SceneNode*)this)->calc_local_bounds(); + } + return local_bvol; +} + +AABox SceneNode::get_node_bounds() const +{ + get_local_bounds(); // validate local_bvol + + // calculate the transformed local_bvol + Box node_bbox = Box(local_bvol, xform); + + // then calculate the axis-aligned bounding box + AABox aabox; + calc_bounding_aabox(&aabox, &node_bbox); + return aabox; +} + +AABox SceneNode::get_bounds() const +{ + AABox sub_aabb = AABox(Vec3(FLT_MAX, FLT_MAX, FLT_MAX), Vec3(-FLT_MAX, -FLT_MAX, -FLT_MAX)); + + // calculate the bounding box of all children + int nchild = children.size(); + for(int i=0; iget_bounds(); + calc_bounding_aabox(&sub_aabb, &sub_aabb, &tmp); + } + + AABox aabb; + calc_bounding_aabox(&aabb, &local_bvol, &sub_aabb); + return aabb; +}