X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fsnode.h;h=6fa52ba892ee763a4db752c5e5b7825732abe326;hp=11651c6636c320e0e367854ea3c5bb460d232625;hb=fc00873a180b1b7272d94a32dcc40d0d44ed2b72;hpb=873255c40ab793b8c569eca3728d918339686000 diff --git a/src/snode.h b/src/snode.h index 11651c6..6fa52ba 100644 --- a/src/snode.h +++ b/src/snode.h @@ -3,8 +3,11 @@ #include #include "object.h" +#include "geom.h" #include "gmath/gmath.h" +class Scene; + class SceneNode { private: char *name; @@ -21,8 +24,13 @@ private: Mat4 xform; Mat4 inv_xform; + mutable bool local_bvol_valid; + mutable AABox local_bvol; + public: + Scene *scene; // scene to which this node belongs Mat4 dbg_xform; + bool visible; // if true, objects of this node are supposed to be visible SceneNode(); explicit SceneNode(Object *obj); @@ -63,7 +71,18 @@ public: void update_node(float dt = 0.0f); void update(float dt = 0.0f); + void apply_xform(); + bool intersect(const Ray &ray, HitPoint *hit) const; + + // cached local bounding box (all objects in this node in model space) + const AABox &calc_local_bounds(); + const AABox &get_local_bounds() const; + + // world bounding box of the node + AABox get_node_bounds() const; + // world bounding box of the node and it's subtree + AABox get_bounds() const; }; #endif // SNODE_H_