X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=blobdiff_plain;f=src%2Fui_exhibit.cc;h=438a52e0dacc6d2bf8f113a1cf143432ca7f9be9;hp=dd09678f64c5c8a8fd85347f25e05e43bc471dcd;hb=2fd19c29d765f973a757807d4e051e09495b47b4;hpb=0d4fe99398b649a5471417f8497a828b5f128da1 diff --git a/src/ui_exhibit.cc b/src/ui_exhibit.cc index dd09678..438a52e 100644 --- a/src/ui_exhibit.cc +++ b/src/ui_exhibit.cc @@ -1,9 +1,15 @@ +#include +#if defined(WIN32) || defined(__WIN32__) +#include +#else +#include +#endif #include #include "ui_exhibit.h" #include "ui.h" #include "app.h" #include "snode.h" -#include "shader.h" +#include "sdr.h" #include "rtarg.h" struct Rect { @@ -16,24 +22,33 @@ static void draw_tabs(const Rect &rect); static void draw_text(const Rect &rect); static void layout_text(const char *text); +static struct dtx_font *font; +static int font_size; +static unsigned int fontsdr; + static float aspect; static int ui_width, ui_height; +static Mat4 tilt_matrix; + static RenderTarget *rtarg; static const SceneNode *parent; static Vec3 pos; static Vec2 size; static int text_padding; -static float text_scale = 1.0f;//0.05f; +static float text_scale = 0.65f; +static float scale = 1.0f; static Exhibit *ex; -static int vis_tab; +static int vis_tab, num_tabs; +static std::vector tab_names; static float scroll; static std::vector text_lines; +static int max_line_size; static AudioStream *voice; enum {COL_BG, COL_FG, COL_FRM}; static float color[][3] = { - {0.09, 0.14, 0.2}, // COL_BG + {0.014, 0.016, 0.04}, // COL_BG {0.31, 0.58, 0.9}, // COL_FG {0.19, 0.23, 0.46} // COL_FRM }; @@ -41,16 +56,31 @@ static float color[][3] = { bool exui_init() { + if(!(font = dtx_open_font_glyphmap("data/ui_en.glyphmap"))) { + error_log("failed to open exhibit ui font\n"); + return false; + } + font_size = dtx_get_glyphmap_ptsize(dtx_get_glyphmap(font, 0)); + + if(!(fontsdr = create_program_load("sdr/dfont.v.glsl", "sdr/dfont.p.glsl"))) { + error_log("failed to load font shader\n"); + return false; + } + + tilt_matrix = Mat4::identity; + size.x = 15; size.y = 18; - text_padding = ui_width / 100; + text_padding = 6; + + scale = 1.0f; aspect = size.x / size.y; ui_height = 512; ui_width = ui_height * aspect; rtarg = new RenderTarget; - if(!rtarg->create(ui_width, ui_height, GL_RGB)) { + if(!rtarg->create(ui_width, ui_height, GL_RGBA)) { error_log("failed to create exui render target\n"); return false; } @@ -60,6 +90,7 @@ bool exui_init() void exui_shutdown() { + dtx_close_font(font); delete rtarg; } @@ -68,8 +99,19 @@ void exui_setnode(const SceneNode *node) parent = node; } +void exui_rotation(const Vec3 &euler) +{ + tilt_matrix.rotation(euler); +} + +void exui_scale(float s) +{ + scale = s; +} + void exui_change_tab(int dir) { + vis_tab = (vis_tab + dir) % num_tabs; } void exui_scroll(float delta) @@ -87,6 +129,8 @@ void exui_update(float dt) ex = exsel_active.ex; scroll = 0.0f; vis_tab = 0; + num_tabs = 0; + tab_names.clear(); text_lines.clear(); if(voice) voice->stop(); @@ -96,6 +140,8 @@ void exui_update(float dt) if(ex->data[i].type == EXDATA_INFO) { layout_text(ex->data[i].text.c_str()); voice = ex->data[i].voice; + ++num_tabs; + tab_names.push_back("info"); } } @@ -110,33 +156,47 @@ void exui_update(float dt) static void draw_2d_ui() { - dtx_use_font(ui_font, ui_font_size); + dtx_use_font(font, font_size); float rowspc = dtx_line_height() * text_scale; glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); - glOrtho(0, ui_width, 0, ui_height, -1, 1); + glTranslatef(-1, 1, 0); + glScalef(2.0 / ui_width, -2.0 / ui_height, 1); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); - bind_shader(0); + glUseProgram(0); glPushAttrib(GL_ENABLE_BIT); glDisable(GL_TEXTURE_2D); glDisable(GL_LIGHTING); glDisable(GL_DEPTH_TEST); + glEnable(GL_SCISSOR_TEST); Rect rect = {0, 0, (float)ui_width, (float)ui_height}; draw_frame(rect); - Rect tbar_rect = {rect.x, rect.y, rect.w, rowspc}; + Rect tbar_rect = {rect.x, rect.y, rect.w, rowspc + text_padding}; // half the padding draw_titlebar(tbar_rect); - Rect tabs_rect = {tbar_rect.x, tbar_rect.y + rowspc, tbar_rect.w, tbar_rect.h}; + Rect tabs_rect = {tbar_rect.x, tbar_rect.y + tbar_rect.h, tbar_rect.w, tbar_rect.h}; draw_tabs(tabs_rect); - Rect text_rect = {rect.x, tabs_rect.y + rowspc, rect.w, rect.h - tabs_rect.y - rowspc}; - draw_text(text_rect); + + if(num_tabs) { + switch(ex->data[vis_tab].type) { + case EXDATA_INFO: + { + Rect text_rect = {rect.x, tabs_rect.y + tabs_rect.h, rect.w, rect.h - tabs_rect.y - tabs_rect.h}; + draw_text(text_rect); + } + break; + + default: + break; + } + } glPopAttrib(); @@ -149,7 +209,7 @@ static void draw_2d_ui() void exui_draw() { if(!exsel_active) return; - if(!ui_font) return; + if(!font) return; // render the 2D UI in a texture push_render_target(rtarg); @@ -161,18 +221,35 @@ void exui_draw() // place UI image into the scene glMatrixMode(GL_MODELVIEW); glPushMatrix(); + + /* + Mat4 mvmat; + glGetFloatv(GL_MODELVIEW_MATRIX, mvmat[0]); + if(parent) { + mvmat = parent->get_matrix() * mvmat; + } + mvmat.translate(pos.x, pos.y, pos.z); + + mvmat[0][0] = mvmat[1][1] = mvmat[2][2] = 1.0f; + mvmat[0][1] = mvmat[0][2] = mvmat[1][0] = mvmat[2][0] = mvmat[1][2] = mvmat[2][1] = 0.0f; + glLoadMatrixf(mvmat[0]); + */ + Mat4 xform; if(parent) { - glMultMatrixf(parent->get_matrix()[0]); + xform = parent->get_matrix(); } - glTranslatef(pos.x, pos.y, pos.z); + xform = tilt_matrix * xform; + xform.pre_scale(scale, scale, scale); + glMultMatrixf(xform[0]); glPushAttrib(GL_ENABLE_BIT); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE); glEnable(GL_TEXTURE_2D); + glDisable(GL_CULL_FACE); glDepthMask(0); - bind_shader(0); + glUseProgram(0); bind_texture(rtarg->texture()); glMatrixMode(GL_TEXTURE); @@ -212,10 +289,17 @@ static inline void draw_rect(const Rect &rect, int col) glEnd(); } +static void clip_rect(const Rect &rect) +{ + glScissor(rect.x, ui_height - rect.y - rect.h, rect.w, rect.h); +} + static void draw_frame(const Rect &rect) { + clip_rect(rect); + draw_rect(rect, COL_BG); - glLineWidth(2.0); + glLineWidth(3.0); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); draw_rect(rect, COL_FRM); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); @@ -223,10 +307,14 @@ static void draw_frame(const Rect &rect) static void draw_titlebar(const Rect &rect) { + clip_rect(rect); + draw_rect(rect, COL_FRM); const char *title = ex->get_name(); if(title) { + glUseProgram(fontsdr); + glPushMatrix(); glTranslatef(rect.x + text_padding, rect.y + rect.h - text_padding, 0); glScalef(text_scale, -text_scale, text_scale); @@ -234,50 +322,128 @@ static void draw_titlebar(const Rect &rect) glColor3fv(color[COL_BG]); dtx_string(ex->get_name()); glPopMatrix(); + + glUseProgram(0); } } static void draw_tabs(const Rect &rect) { + if(!num_tabs) return; + + clip_rect(rect); + + glLineWidth(1); + if(num_tabs == 1) { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + draw_rect(rect, COL_FRM); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + } + + int max_tab_size = ui_width / 2; + int tab_size = std::min(max_tab_size, ui_width / num_tabs); + + for(int i=0; i= ui_width - text_padding) { + if(pos > right_margin) { if(text == text_lines.back()) { // not even a single character fits on a line... abort - warning_log("text layout failed. glyph %d doesn't fit in line (%d)\n", code, ui_width - 2 * text_padding); + warning_log("text layout failed. glyph %d doesn't fit in line (%d)\n", code, right_margin - left_margin); text_lines.clear(); return; } @@ -288,7 +454,9 @@ static void layout_text(const char *text) // no good point to break, just break here text_lines.push_back(text); } - pos = text_padding; + + int d = text_lines.back() - (text_lines[text_lines.size() - 2]); + if(d > max_line_size) max_line_size = d; } text = next; }