From: John Tsiombikas Date: Wed, 10 Jan 2018 04:51:37 +0000 (+0200) Subject: moving the first exhibit, no picking yet X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=laserbrain_demo;a=commitdiff_plain;h=9805564225de579d1f3a3d4942f22f08c5a947c0 moving the first exhibit, no picking yet --- diff --git a/src/app.cc b/src/app.cc index 1c27685..6c9f374 100644 --- a/src/app.cc +++ b/src/app.cc @@ -26,6 +26,7 @@ static void draw_scene(); static void toggle_flight(); static void calc_framerate(); +static Ray calc_pick_ray(int x, int y, const Mat4 &view_mat, const Mat4 &proj_mat); long time_msec; int win_width, win_height; @@ -69,6 +70,8 @@ static ExhibitManager *exman; static BlobExhibit *blobs; static bool show_blobs; +static ExSelection ex_sel; + static Renderer *rend; @@ -581,7 +584,6 @@ void app_keyboard(int key, bool pressed) break; case 'x': - exman->clear(); exman->load(mscn, "data/exhibits"); break; } @@ -602,6 +604,17 @@ void app_mouse_button(int bn, bool pressed, int x, int y) prev_mx = x; prev_my = y; bnstate[bn] = pressed; + + if(bn == 0) { + if(!pressed) { + if(ex_sel.ex) { + ex_sel.ex = 0; + } else { + Ray ray = calc_pick_ray(x, y, view_matrix, proj_matrix); + ex_sel = exman->select(ray); + } + } + } } static inline void mouse_look(float dx, float dy) @@ -634,11 +647,15 @@ void app_mouse_motion(int x, int y) if(!dx && !dy) return; - if(bnstate[0]) { - mouse_look(dx, dy); + if(ex_sel.ex) { + Vec3 pos = ex_sel.ex->node->get_node_position(); + Vec3 dir = transpose(view_matrix.upper3x3()) * Vec3(dx * 1.0, dy * -1.0, 0); + + ex_sel.ex->node->set_position(pos + dir); } + if(bnstate[2]) { - mouse_zoom(dx, dy); + mouse_look(dx, dy); } } @@ -739,3 +756,8 @@ static void calc_framerate() ++nframes; } } + +static Ray calc_pick_ray(int x, int y, const Mat4 &view_mat, const Mat4 &proj_mat) +{ + return Ray(); // TODO +} diff --git a/src/exman.cc b/src/exman.cc index 28f3700..900d860 100644 --- a/src/exman.cc +++ b/src/exman.cc @@ -84,18 +84,35 @@ bool ExhibitManager::load(MetaScene *mscn, const char *fname) ExSelection ExhibitManager::select(const Ray &ray) const { - return ExSelection(); // TODO + ExSelection sel; + if(!items.empty()) { + sel.ex = items[0]; + sel.selray = ray; + sel.validmask = EXSEL_RAY; + } + return sel; // TODO } ExSelection ExhibitManager::select(const Sphere &sph) const { - return ExSelection(); // TODO + ExSelection sel; + if(!items.empty()) { + sel.ex = items[0]; + sel.selsphere = sph; + sel.validmask = EXSEL_SPHERE; + } + return sel; // TODO } void ExhibitManager::update(float dt) { int num = items.size(); for(int i=0; inode->get_parent()) { + items[i]->node->update(dt); + } items[i]->update(dt); } }