better logging and OpenGL ARB_debug_output
[laserbrain_demo] / sdr /
2016-11-15 John Tsiombikas- shaders for both lightmapped objects with or without...
2016-11-15 John Tsiombikasdo gamma correction on post if we don't have an sRGB...
2016-11-01 John Tsiombikastextures, lightmaps, hardcoded texture hack for testing
2016-09-22 John Tsiombikasshadows, textures, resource managers... shaders...