- only enable sRGB if we got an sRGB framebuffer.
[laserbrain_demo] / src / main.cc
2017-11-05 John Tsiombikas- only enable sRGB if we got an sRGB framebuffer.
2017-01-03 John Tsiombikasusing SDL_WINDOWEVENT_SIZE_CHANGED for tracking window...
2016-11-18 John Tsiombikas- fixed retarded mouse
2016-11-17 John Tsiombikasproper gamepad control
2016-11-16 John Tsiombikasrudimentary gamepad controls
2016-11-15 John Tsiombikasmouse speed
2016-11-15 John Tsiombikasdo gamma correction on post if we don't have an sRGB...
2016-11-14 John TsiombikasVR mode
2016-11-14 John Tsiombikasfullscreen, mouse grab, stuff
2016-11-14 John Tsiombikasui notifications
2016-11-14 John Tsiombikasmetadata, walk polygons, stuff...
2016-10-30 John Tsiombikasfoo
2016-10-29 John Tsiombikasassimp
2016-10-20 John Tsiombikasrefactoring
2016-10-11 John Tsiombikashurray the parser works
2016-10-11 John Tsiombikasparser sortof-works
2016-09-22 John Tsiombikasshadows, textures, resource managers... shaders...
2016-09-21 John Tsiombikas- added subgear linkage
2016-09-17 John Tsiombikasmove gears along their axis with the mousewheel
2016-09-17 John Tsiombikasmeshing recaclulation on the fly, picking, whatever
2016-09-17 John Tsiombikaslazy meshing
2016-09-17 John Tsiombikasmeshing calculation for co-planar gears
2016-09-17 John Tsiombikasmultisampling and shit
2016-09-16 John Tsiombikasgears meshing, machines of gears, machines of MADNESS
2016-09-16 John Tsiombikasinitial commit, first gear