From 8d1b1714bb8e63a9d454e84454055500a17988b9 Mon Sep 17 00:00:00 2001 From: John Tsiombikas Date: Sat, 10 Dec 2016 12:30:12 +0200 Subject: [PATCH] blob texture was upside-down --- src/app.cc | 4 ++-- src/blob_exhibit.cc | 7 +++++++ 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/src/app.cc b/src/app.cc index d126635..ef8db06 100644 --- a/src/app.cc +++ b/src/app.cc @@ -119,8 +119,8 @@ bool app_init(int argc, char **argv) blobs = new BlobExhibit; blobs->node = new SceneNode; blobs->init(); - blobs->node->set_position(Vec3(-680, 150, -100)); - blobs->node->set_scaling(Vec3(20, 20, 20)); + blobs->node->set_position(Vec3(-680, 160, -100)); + blobs->node->set_scaling(Vec3(28, 28, 28)); blobs->node->update(0); if(!(sdr_ltmap_notex = create_program_load("sdr/lightmap.v.glsl", "sdr/lightmap-notex.p.glsl"))) { diff --git a/src/blob_exhibit.cc b/src/blob_exhibit.cc index 1dcc80e..0378359 100644 --- a/src/blob_exhibit.cc +++ b/src/blob_exhibit.cc @@ -95,6 +95,10 @@ void BlobExhibit::draw() const glEnable(GL_TEXTURE_GEN_S); glEnable(GL_TEXTURE_GEN_T); + glMatrixMode(GL_TEXTURE); + glLoadIdentity(); + glScalef(1, -1, 1); + glFrontFace(GL_CW); glBegin(GL_TRIANGLES); glColor3f(1, 1, 1); @@ -102,6 +106,9 @@ void BlobExhibit::draw() const glEnd(); glFrontFace(GL_CCW); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); + glPopAttrib(); post_draw(); -- 1.7.10.4