X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=ld42_outofspace;a=blobdiff_plain;f=src%2Fgamescr.cc;h=742d580df5998babba09b57c8761947ac935d31f;hp=4bac184a9f8fe7fa8cbeee8d00f9ece739c9ed67;hb=9c69092980779dfe502be9c85ce3ae85712fc866;hpb=d0367d9119f81afd77045481b9e53d5a17b89a73 diff --git a/src/gamescr.cc b/src/gamescr.cc index 4bac184..742d580 100644 --- a/src/gamescr.cc +++ b/src/gamescr.cc @@ -14,6 +14,10 @@ * - whistle hhgg music * - select objects and center camera on them * - we need to rely on actual collisions instead of grid occupancy + * - on collision use the weighted sum of the velocities + * + * XXX revert the direct n^2 gravitational thing, and find a way to exclude + * own field when sampling the ... field */ struct Particle {