at last sprites "work"
[ld45_start_nothing] / src / gfx.inc
1 ; vi:filetype=nasm:
2 %ifndef GFX_INC_
3 %define GFX_INC_
4
5 VIDMEM_ADDR     equ 0a0000h
6 FRAMEBUF_ADDR   equ 090000h
7
8 %ifndef GFX_ASM_
9         extern init_gfx
10         extern clear
11         extern swap_buffers
12         extern wait_vsync
13         extern slow_sprite
14
15         extern sprsheet
16 %endif  ; GFX_ASM_
17
18 %endif  ; GFX_INC_