--- /dev/null
+/*!\file rpc/auth.h
+ * RPC authentication interface.
+ */
+
+/*
+ * Sun RPC is a product of Sun Microsystems, Inc. and is provided for
+ * unrestricted use provided that this legend is included on all tape
+ * media and as a part of the software program in whole or part. Users
+ * may copy or modify Sun RPC without charge, but are not authorized
+ * to license or distribute it to anyone else except as part of a product or
+ * program developed by the user.
+ *
+ * SUN RPC IS PROVIDED AS IS WITH NO WARRANTIES OF ANY KIND INCLUDING THE
+ * WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE OR TRADE PRACTICE.
+ *
+ * Sun RPC is provided with no support and without any obligation on the
+ * part of Sun Microsystems, Inc. to assist in its use, correction,
+ * modification or enhancement.
+ *
+ * SUN MICROSYSTEMS, INC. SHALL HAVE NO LIABILITY WITH RESPECT TO THE
+ * INFRINGEMENT OF COPYRIGHTS, TRADE SECRETS OR ANY PATENTS BY SUN RPC
+ * OR ANY PART THEREOF.
+ *
+ * In no event will Sun Microsystems, Inc. be liable for any lost revenue
+ * or profits or other special, indirect and consequential damages, even if
+ * Sun has been advised of the possibility of such damages.
+ *
+ * Sun Microsystems, Inc.
+ * 2550 Garcia Avenue
+ * Mountain View, California 94043
+ *
+ * from: @(#)auth.h 1.17 88/02/08 SMI
+ * from: @(#)auth.h 2.3 88/08/07 4.0 RPCSRC
+ * $Id: auth.h,v 1.5 1996/01/31 08:02:11 hsu Exp $
+ */
+
+/*
+ * auth.h, Authentication interface.
+ *
+ * Copyright (C) 1984, Sun Microsystems, Inc.
+ *
+ * The data structures are completely opaque to the client. The client
+ * is required to pass a AUTH * to routines that create rpc
+ * "sessions".
+ */
+
+#ifndef __RPC_AUTH_H
+#define __RPC_AUTH_H
+
+#ifndef __SYS_CDEFS_H
+#include <sys/cdefs.h>
+#endif
+
+#ifndef __SYS_SOCKET_H
+#include <sys/socket.h>
+#endif
+
+#define MAX_AUTH_BYTES 400
+#define MAXNETNAMELEN 255 /* maximum length of network user's name */
+
+/*
+ * Status returned from authentication check
+ */
+enum auth_stat {
+ AUTH_OK=0,
+ /*
+ * failed at remote end
+ */
+ AUTH_BADCRED=1, /* bogus credentials (seal broken) */
+ AUTH_REJECTEDCRED=2, /* client should begin new session */
+ AUTH_BADVERF=3, /* bogus verifier (seal broken) */
+ AUTH_REJECTEDVERF=4, /* verifier expired or was replayed */
+ AUTH_TOOWEAK=5, /* rejected due to security reasons */
+ /*
+ * failed locally
+ */
+ AUTH_INVALIDRESP=6, /* bogus response verifier */
+ AUTH_FAILED=7 /* some unknown reason */
+};
+
+union des_block {
+ struct {
+ u_long high;
+ u_long low;
+ } key;
+ char c[8];
+ };
+
+typedef union des_block des_block;
+
+__BEGIN_DECLS
+
+extern bool_t xdr_des_block (XDR *, des_block *);
+
+__END_DECLS
+
+/*
+ * Authentication info. Opaque to client.
+ */
+struct opaque_auth {
+ enum_t oa_flavor; /* flavor of auth */
+ caddr_t oa_base; /* address of more auth stuff */
+ u_int oa_length; /* not to exceed MAX_AUTH_BYTES */
+ };
+
+/*
+ * Auth handle, interface to client side authenticators.
+ */
+typedef struct {
+ struct opaque_auth ah_cred;
+ struct opaque_auth ah_verf;
+ union des_block ah_key;
+ struct auth_ops {
+ void (*ah_nextverf)();
+ int (*ah_marshal)(); /* nextverf & serialize */
+ int (*ah_validate)(); /* validate verifier */
+ int (*ah_refresh)(); /* refresh credentials */
+ void (*ah_destroy)(); /* destroy this structure */
+ } *ah_ops;
+ caddr_t ah_private;
+ } AUTH;
+
+
+/*
+ * Authentication ops.
+ * The ops and the auth handle provide the interface to the authenticators.
+ *
+ * AUTH *auth;
+ * XDR *xdrs;
+ * struct opaque_auth verf;
+ */
+#define AUTH_NEXTVERF(auth) ((*((auth)->ah_ops->ah_nextverf))(auth))
+#define auth_nextverf(auth) ((*((auth)->ah_ops->ah_nextverf))(auth))
+
+#define AUTH_MARSHALL(auth,xdrs) ((*((auth)->ah_ops->ah_marshal))(auth, xdrs))
+#define auth_marshall(auth,xdrs) ((*((auth)->ah_ops->ah_marshal))(auth, xdrs))
+
+#define AUTH_VALIDATE(auth,verfp) ((*((auth)->ah_ops->ah_validate))((auth), verfp))
+#define auth_validate(auth,verfp) ((*((auth)->ah_ops->ah_validate))((auth), verfp))
+
+#define AUTH_REFRESH(auth) ((*((auth)->ah_ops->ah_refresh))(auth))
+#define auth_refresh(auth) ((*((auth)->ah_ops->ah_refresh))(auth))
+
+#define AUTH_DESTROY(auth) ((*((auth)->ah_ops->ah_destroy))(auth))
+#define auth_destroy(auth) ((*((auth)->ah_ops->ah_destroy))(auth))
+
+extern struct opaque_auth _null_auth;
+
+
+/*
+ * These are the various implementations of client side authenticators.
+ */
+
+/*
+ * Unix style authentication
+ * AUTH *authunix_create(machname, uid, gid, len, aup_gids)
+ * char *machname;
+ * int uid;
+ * int gid;
+ * int len;
+ * int *aup_gids;
+ */
+
+__BEGIN_DECLS
+
+extern AUTH *authunix_create (char *, int, int, int, int *);
+extern AUTH *authunix_create_default(void);
+extern AUTH *authnone_create (void);
+extern AUTH *authdes_create (char*, u_int, struct sockaddr*, des_block*);
+
+__END_DECLS
+
+#define AUTH_NONE 0 /* no authentication */
+#define AUTH_NULL 0 /* backward compatibility */
+#define AUTH_UNIX 1 /* unix style (uid, gids) */
+#define AUTH_SHORT 2 /* short hand unix style */
+#define AUTH_DES 3 /* des style (encrypted timestamps) */
+
+#endif