dbg = -g
def = -DMINIGLUT_USE_LIBC
-inc = -Ilibs/assfile
-liblist = libs/assfile/assfile.a
+inc = -Ilibs -Ilibs/assfile -Ilibs/treestor/include
+libs = -lassfile -ldrawtext -lgoat3d -limago -ltreestor
CFLAGS = $(warn) $(opt) $(dbg) $(inc) $(def) -MMD
-LDFLAGS = $(syslib) $(libgl) $(libs) -lm
+LDFLAGS = $(libdir) $(syslib) $(libgl) $(libs) -lm
sys := $(shell uname -s | sed 's/MINGW.*/mingw/')
ifeq ($(sys), mingw)
obj = $(src:.c=.w32.o)
dep = $(src:.c=.w32.d)
bin = game.exe
- libs = $(liblist:.a=.w32.a)
+
+ libdir = -Llibs/w32
else
libgl = -lGL -lGLU -lX11
- libs = $(liblist)
+
+ libdir = -Llibs/unix
endif
$(bin): $(obj) libs
.PHONY: libs
libs:
- $(MAKE) -C libs/assfile
+ $(MAKE) -C libs
.PHONY: clean-libs
clean-libs:
- $(MAKE) -C libs/assfile clean
+ $(MAKE) -C libs clean
.PHONY: clean
clean: