wall noise and arbitrary render resolution option
[raydungeon] / src / main.c
index beb3cf2..c0038dd 100644 (file)
@@ -35,7 +35,7 @@ static PROC wgl_swap_interval_ext;
 int main(int argc, char **argv)
 {
        glutInit(&argc, argv);
-       glutInitWindowSize(1280, 800);
+       glutInitWindowSize(1280, 720);
        glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
        glutCreateWindow("raydungeon");