#define XORRGB(x, y, zoom, r, g, b) \
do { \
- int xor = (((x) - fb_width/2) * (zoom) >> 10) ^ (((y) - fb_height/2) * (zoom) >> 10); \
+ int xor = (((x) - fb_width/2) * (zoom) >> 16) ^ (((y) - fb_height/2) * (zoom) >> 16); \
(r) = xor >> 2; \
(g) = xor >> 1; \
(b) = xor; \
uint16_t *fbptr16;
uint32_t *fbptr32;
- xoffs = COS(time_msec >> 5) * fb_width >> 7;
- yoffs = SIN(time_msec >> 4) * fb_height >> 8;
- zoom = ((SIN(time_msec >> 4) + 256) << 1) + 512;
+ xoffs = COS(time_msec >> 3) * fb_width >> 15;
+ yoffs = SIN(time_msec >> 2) * fb_height >> 16;
+ zoom = (SIN(time_msec >> 5) >> 1) + 65536;
switch(fb_bpp) {
case 15: