--- /dev/null
+/* -*- c -*- */
+#ifndef INCLUDED_LIB3DS_VIEWPORT_H
+#define INCLUDED_LIB3DS_VIEWPORT_H
+/*
+ * The 3D Studio File Format Library
+ * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
+ * All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
+ * License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ * $Id: viewport.h,v 1.6 2004/12/31 16:17:15 reed Exp $
+ */
+
+#ifndef INCLUDED_LIB3DS_TYPES_H
+#include <lib3ds/types.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*!
+ * Layout view types
+ * \ingroup viewport
+ */
+typedef enum _Lib3dsViewType {
+ LIB3DS_VIEW_TYPE_NOT_USED =0,
+ LIB3DS_VIEW_TYPE_TOP =1,
+ LIB3DS_VIEW_TYPE_BOTTOM =2,
+ LIB3DS_VIEW_TYPE_LEFT =3,
+ LIB3DS_VIEW_TYPE_RIGHT =4,
+ LIB3DS_VIEW_TYPE_FRONT =5,
+ LIB3DS_VIEW_TYPE_BACK =6,
+ LIB3DS_VIEW_TYPE_USER =7,
+ LIB3DS_VIEW_TYPE_SPOTLIGHT =18,
+ LIB3DS_VIEW_TYPE_CAMERA =65535
+} Lib3dsViewType;
+
+/*!
+ * Layout view settings
+ * \ingroup viewport
+ */
+typedef struct _Lib3dsView {
+ Lib3dsWord type;
+ Lib3dsWord axis_lock;
+ Lib3dsIntw position[2];
+ Lib3dsIntw size[2];
+ Lib3dsFloat zoom;
+ Lib3dsVector center;
+ Lib3dsFloat horiz_angle;
+ Lib3dsFloat vert_angle;
+ char camera[11];
+} Lib3dsView;
+
+/*!
+ * Layout styles
+ * \ingroup viewport
+ */
+typedef enum _Lib3dsLayoutStyle {
+ LIB3DS_LAYOUT_SINGLE =0,
+ LIB3DS_LAYOUT_TWO_PANE_VERT_SPLIT =1,
+ LIB3DS_LAYOUT_TWO_PANE_HORIZ_SPLIT =2,
+ LIB3DS_LAYOUT_FOUR_PANE =3,
+ LIB3DS_LAYOUT_THREE_PANE_LEFT_SPLIT =4,
+ LIB3DS_LAYOUT_THREE_PANE_BOTTOM_SPLIT =5,
+ LIB3DS_LAYOUT_THREE_PANE_RIGHT_SPLIT =6,
+ LIB3DS_LAYOUT_THREE_PANE_TOP_SPLIT =7,
+ LIB3DS_LAYOUT_THREE_PANE_VERT_SPLIT =8,
+ LIB3DS_LAYOUT_THREE_PANE_HORIZ_SPLIT =9,
+ LIB3DS_LAYOUT_FOUR_PANE_LEFT_SPLIT =10,
+ LIB3DS_LAYOUT_FOUR_PANE_RIGHT_SPLIT =11
+} Lib3dsLayoutStyle;
+
+/*!
+ * Viewport layout settings
+ * \ingroup viewport
+ */
+typedef struct _Lib3dsLayout {
+ Lib3dsWord style;
+ Lib3dsIntw active;
+ Lib3dsIntw swap;
+ Lib3dsIntw swap_prior;
+ Lib3dsIntw swap_view;
+ Lib3dsWord position[2];
+ Lib3dsWord size[2];
+ Lib3dsDword views;
+ Lib3dsView *viewL;
+} Lib3dsLayout;
+
+/*!
+ * Default view settings
+ * \ingroup viewport
+ */
+typedef struct _Lib3dsDefaultView {
+ Lib3dsWord type;
+ Lib3dsVector position;
+ Lib3dsFloat width;
+ Lib3dsFloat horiz_angle;
+ Lib3dsFloat vert_angle;
+ Lib3dsFloat roll_angle;
+ char camera[64];
+} Lib3dsDefaultView;
+
+/*!
+ * Viewport and default view settings
+ * \ingroup viewport
+ */
+struct _Lib3dsViewport {
+ Lib3dsLayout layout;
+ Lib3dsDefaultView default_view;
+};
+
+extern LIB3DSAPI Lib3dsBool lib3ds_viewport_read(Lib3dsViewport *viewport, Lib3dsIo *io);
+extern LIB3DSAPI void lib3ds_viewport_set_views(Lib3dsViewport *viewport, Lib3dsDword views);
+extern LIB3DSAPI Lib3dsBool lib3ds_viewport_write(Lib3dsViewport *viewport, Lib3dsIo *io);
+extern LIB3DSAPI void lib3ds_viewport_dump(Lib3dsViewport *viewport);
+
+#ifdef __cplusplus
+}
+#endif
+#endif
+
+
+
+