--- /dev/null
+/* -*- c -*- */
+#ifndef INCLUDED_LIB3DS_CHUNK_H
+#define INCLUDED_LIB3DS_CHUNK_H
+/*
+ * The 3D Studio File Format Library
+ * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
+ * All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
+ * License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ * $Id: chunk.h,v 1.13 2004/12/31 16:17:15 reed Exp $
+ */
+
+#ifndef INCLUDED_LIB3DS_TYPES_H
+#include <lib3ds/types.h>
+#endif
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef enum _Lib3dsChunks {
+ LIB3DS_NULL_CHUNK =0x0000,
+ LIB3DS_M3DMAGIC =0x4D4D, /*3DS file*/
+ LIB3DS_SMAGIC =0x2D2D,
+ LIB3DS_LMAGIC =0x2D3D,
+ LIB3DS_MLIBMAGIC =0x3DAA, /*MLI file*/
+ LIB3DS_MATMAGIC =0x3DFF,
+ LIB3DS_CMAGIC =0xC23D, /*PRJ file*/
+ LIB3DS_M3D_VERSION =0x0002,
+ LIB3DS_M3D_KFVERSION =0x0005,
+
+ LIB3DS_COLOR_F =0x0010,
+ LIB3DS_COLOR_24 =0x0011,
+ LIB3DS_LIN_COLOR_24 =0x0012,
+ LIB3DS_LIN_COLOR_F =0x0013,
+ LIB3DS_INT_PERCENTAGE =0x0030,
+ LIB3DS_FLOAT_PERCENTAGE =0x0031,
+
+ LIB3DS_MDATA =0x3D3D,
+ LIB3DS_MESH_VERSION =0x3D3E,
+ LIB3DS_MASTER_SCALE =0x0100,
+ LIB3DS_LO_SHADOW_BIAS =0x1400,
+ LIB3DS_HI_SHADOW_BIAS =0x1410,
+ LIB3DS_SHADOW_MAP_SIZE =0x1420,
+ LIB3DS_SHADOW_SAMPLES =0x1430,
+ LIB3DS_SHADOW_RANGE =0x1440,
+ LIB3DS_SHADOW_FILTER =0x1450,
+ LIB3DS_RAY_BIAS =0x1460,
+ LIB3DS_O_CONSTS =0x1500,
+ LIB3DS_AMBIENT_LIGHT =0x2100,
+ LIB3DS_BIT_MAP =0x1100,
+ LIB3DS_SOLID_BGND =0x1200,
+ LIB3DS_V_GRADIENT =0x1300,
+ LIB3DS_USE_BIT_MAP =0x1101,
+ LIB3DS_USE_SOLID_BGND =0x1201,
+ LIB3DS_USE_V_GRADIENT =0x1301,
+ LIB3DS_FOG =0x2200,
+ LIB3DS_FOG_BGND =0x2210,
+ LIB3DS_LAYER_FOG =0x2302,
+ LIB3DS_DISTANCE_CUE =0x2300,
+ LIB3DS_DCUE_BGND =0x2310,
+ LIB3DS_USE_FOG =0x2201,
+ LIB3DS_USE_LAYER_FOG =0x2303,
+ LIB3DS_USE_DISTANCE_CUE =0x2301,
+
+ LIB3DS_MAT_ENTRY =0xAFFF,
+ LIB3DS_MAT_NAME =0xA000,
+ LIB3DS_MAT_AMBIENT =0xA010,
+ LIB3DS_MAT_DIFFUSE =0xA020,
+ LIB3DS_MAT_SPECULAR =0xA030,
+ LIB3DS_MAT_SHININESS =0xA040,
+ LIB3DS_MAT_SHIN2PCT =0xA041,
+ LIB3DS_MAT_TRANSPARENCY =0xA050,
+ LIB3DS_MAT_XPFALL =0xA052,
+ LIB3DS_MAT_USE_XPFALL =0xA240,
+ LIB3DS_MAT_REFBLUR =0xA053,
+ LIB3DS_MAT_SHADING =0xA100,
+ LIB3DS_MAT_USE_REFBLUR =0xA250,
+ LIB3DS_MAT_SELF_ILLUM =0xA080,
+ LIB3DS_MAT_TWO_SIDE =0xA081,
+ LIB3DS_MAT_DECAL =0xA082,
+ LIB3DS_MAT_ADDITIVE =0xA083,
+ LIB3DS_MAT_SELF_ILPCT =0xA084,
+ LIB3DS_MAT_WIRE =0xA085,
+ LIB3DS_MAT_FACEMAP =0xA088,
+ LIB3DS_MAT_PHONGSOFT =0xA08C,
+ LIB3DS_MAT_WIREABS =0xA08E,
+ LIB3DS_MAT_WIRE_SIZE =0xA087,
+ LIB3DS_MAT_TEXMAP =0xA200,
+ LIB3DS_MAT_SXP_TEXT_DATA =0xA320,
+ LIB3DS_MAT_TEXMASK =0xA33E,
+ LIB3DS_MAT_SXP_TEXTMASK_DATA =0xA32A,
+ LIB3DS_MAT_TEX2MAP =0xA33A,
+ LIB3DS_MAT_SXP_TEXT2_DATA =0xA321,
+ LIB3DS_MAT_TEX2MASK =0xA340,
+ LIB3DS_MAT_SXP_TEXT2MASK_DATA =0xA32C,
+ LIB3DS_MAT_OPACMAP =0xA210,
+ LIB3DS_MAT_SXP_OPAC_DATA =0xA322,
+ LIB3DS_MAT_OPACMASK =0xA342,
+ LIB3DS_MAT_SXP_OPACMASK_DATA =0xA32E,
+ LIB3DS_MAT_BUMPMAP =0xA230,
+ LIB3DS_MAT_SXP_BUMP_DATA =0xA324,
+ LIB3DS_MAT_BUMPMASK =0xA344,
+ LIB3DS_MAT_SXP_BUMPMASK_DATA =0xA330,
+ LIB3DS_MAT_SPECMAP =0xA204,
+ LIB3DS_MAT_SXP_SPEC_DATA =0xA325,
+ LIB3DS_MAT_SPECMASK =0xA348,
+ LIB3DS_MAT_SXP_SPECMASK_DATA =0xA332,
+ LIB3DS_MAT_SHINMAP =0xA33C,
+ LIB3DS_MAT_SXP_SHIN_DATA =0xA326,
+ LIB3DS_MAT_SHINMASK =0xA346,
+ LIB3DS_MAT_SXP_SHINMASK_DATA =0xA334,
+ LIB3DS_MAT_SELFIMAP =0xA33D,
+ LIB3DS_MAT_SXP_SELFI_DATA =0xA328,
+ LIB3DS_MAT_SELFIMASK =0xA34A,
+ LIB3DS_MAT_SXP_SELFIMASK_DATA =0xA336,
+ LIB3DS_MAT_REFLMAP =0xA220,
+ LIB3DS_MAT_REFLMASK =0xA34C,
+ LIB3DS_MAT_SXP_REFLMASK_DATA =0xA338,
+ LIB3DS_MAT_ACUBIC =0xA310,
+ LIB3DS_MAT_MAPNAME =0xA300,
+ LIB3DS_MAT_MAP_TILING =0xA351,
+ LIB3DS_MAT_MAP_TEXBLUR =0xA353,
+ LIB3DS_MAT_MAP_USCALE =0xA354,
+ LIB3DS_MAT_MAP_VSCALE =0xA356,
+ LIB3DS_MAT_MAP_UOFFSET =0xA358,
+ LIB3DS_MAT_MAP_VOFFSET =0xA35A,
+ LIB3DS_MAT_MAP_ANG =0xA35C,
+ LIB3DS_MAT_MAP_COL1 =0xA360,
+ LIB3DS_MAT_MAP_COL2 =0xA362,
+ LIB3DS_MAT_MAP_RCOL =0xA364,
+ LIB3DS_MAT_MAP_GCOL =0xA366,
+ LIB3DS_MAT_MAP_BCOL =0xA368,
+
+ LIB3DS_NAMED_OBJECT =0x4000,
+ LIB3DS_N_DIRECT_LIGHT =0x4600,
+ LIB3DS_DL_OFF =0x4620,
+ LIB3DS_DL_OUTER_RANGE =0x465A,
+ LIB3DS_DL_INNER_RANGE =0x4659,
+ LIB3DS_DL_MULTIPLIER =0x465B,
+ LIB3DS_DL_EXCLUDE =0x4654,
+ LIB3DS_DL_ATTENUATE =0x4625,
+ LIB3DS_DL_SPOTLIGHT =0x4610,
+ LIB3DS_DL_SPOT_ROLL =0x4656,
+ LIB3DS_DL_SHADOWED =0x4630,
+ LIB3DS_DL_LOCAL_SHADOW2 =0x4641,
+ LIB3DS_DL_SEE_CONE =0x4650,
+ LIB3DS_DL_SPOT_RECTANGULAR =0x4651,
+ LIB3DS_DL_SPOT_ASPECT =0x4657,
+ LIB3DS_DL_SPOT_PROJECTOR =0x4653,
+ LIB3DS_DL_SPOT_OVERSHOOT =0x4652,
+ LIB3DS_DL_RAY_BIAS =0x4658,
+ LIB3DS_DL_RAYSHAD =0x4627,
+ LIB3DS_N_CAMERA =0x4700,
+ LIB3DS_CAM_SEE_CONE =0x4710,
+ LIB3DS_CAM_RANGES =0x4720,
+ LIB3DS_OBJ_HIDDEN =0x4010,
+ LIB3DS_OBJ_VIS_LOFTER =0x4011,
+ LIB3DS_OBJ_DOESNT_CAST =0x4012,
+ LIB3DS_OBJ_DONT_RECVSHADOW =0x4017,
+ LIB3DS_OBJ_MATTE =0x4013,
+ LIB3DS_OBJ_FAST =0x4014,
+ LIB3DS_OBJ_PROCEDURAL =0x4015,
+ LIB3DS_OBJ_FROZEN =0x4016,
+ LIB3DS_N_TRI_OBJECT =0x4100,
+ LIB3DS_POINT_ARRAY =0x4110,
+ LIB3DS_POINT_FLAG_ARRAY =0x4111,
+ LIB3DS_FACE_ARRAY =0x4120,
+ LIB3DS_MSH_MAT_GROUP =0x4130,
+ LIB3DS_SMOOTH_GROUP =0x4150,
+ LIB3DS_MSH_BOXMAP =0x4190,
+ LIB3DS_TEX_VERTS =0x4140,
+ LIB3DS_MESH_MATRIX =0x4160,
+ LIB3DS_MESH_COLOR =0x4165,
+ LIB3DS_MESH_TEXTURE_INFO =0x4170,
+
+ LIB3DS_KFDATA =0xB000,
+ LIB3DS_KFHDR =0xB00A,
+ LIB3DS_KFSEG =0xB008,
+ LIB3DS_KFCURTIME =0xB009,
+ LIB3DS_AMBIENT_NODE_TAG =0xB001,
+ LIB3DS_OBJECT_NODE_TAG =0xB002,
+ LIB3DS_CAMERA_NODE_TAG =0xB003,
+ LIB3DS_TARGET_NODE_TAG =0xB004,
+ LIB3DS_LIGHT_NODE_TAG =0xB005,
+ LIB3DS_L_TARGET_NODE_TAG =0xB006,
+ LIB3DS_SPOTLIGHT_NODE_TAG =0xB007,
+ LIB3DS_NODE_ID =0xB030,
+ LIB3DS_NODE_HDR =0xB010,
+ LIB3DS_PIVOT =0xB013,
+ LIB3DS_INSTANCE_NAME =0xB011,
+ LIB3DS_MORPH_SMOOTH =0xB015,
+ LIB3DS_BOUNDBOX =0xB014,
+ LIB3DS_POS_TRACK_TAG =0xB020,
+ LIB3DS_COL_TRACK_TAG =0xB025,
+ LIB3DS_ROT_TRACK_TAG =0xB021,
+ LIB3DS_SCL_TRACK_TAG =0xB022,
+ LIB3DS_MORPH_TRACK_TAG =0xB026,
+ LIB3DS_FOV_TRACK_TAG =0xB023,
+ LIB3DS_ROLL_TRACK_TAG =0xB024,
+ LIB3DS_HOT_TRACK_TAG =0xB027,
+ LIB3DS_FALL_TRACK_TAG =0xB028,
+ LIB3DS_HIDE_TRACK_TAG =0xB029,
+
+ LIB3DS_POLY_2D = 0x5000,
+ LIB3DS_SHAPE_OK = 0x5010,
+ LIB3DS_SHAPE_NOT_OK = 0x5011,
+ LIB3DS_SHAPE_HOOK = 0x5020,
+ LIB3DS_PATH_3D = 0x6000,
+ LIB3DS_PATH_MATRIX = 0x6005,
+ LIB3DS_SHAPE_2D = 0x6010,
+ LIB3DS_M_SCALE = 0x6020,
+ LIB3DS_M_TWIST = 0x6030,
+ LIB3DS_M_TEETER = 0x6040,
+ LIB3DS_M_FIT = 0x6050,
+ LIB3DS_M_BEVEL = 0x6060,
+ LIB3DS_XZ_CURVE = 0x6070,
+ LIB3DS_YZ_CURVE = 0x6080,
+ LIB3DS_INTERPCT = 0x6090,
+ LIB3DS_DEFORM_LIMIT = 0x60A0,
+
+ LIB3DS_USE_CONTOUR = 0x6100,
+ LIB3DS_USE_TWEEN = 0x6110,
+ LIB3DS_USE_SCALE = 0x6120,
+ LIB3DS_USE_TWIST = 0x6130,
+ LIB3DS_USE_TEETER = 0x6140,
+ LIB3DS_USE_FIT = 0x6150,
+ LIB3DS_USE_BEVEL = 0x6160,
+
+ LIB3DS_DEFAULT_VIEW = 0x3000,
+ LIB3DS_VIEW_TOP = 0x3010,
+ LIB3DS_VIEW_BOTTOM = 0x3020,
+ LIB3DS_VIEW_LEFT = 0x3030,
+ LIB3DS_VIEW_RIGHT = 0x3040,
+ LIB3DS_VIEW_FRONT = 0x3050,
+ LIB3DS_VIEW_BACK = 0x3060,
+ LIB3DS_VIEW_USER = 0x3070,
+ LIB3DS_VIEW_CAMERA = 0x3080,
+ LIB3DS_VIEW_WINDOW = 0x3090,
+
+ LIB3DS_VIEWPORT_LAYOUT_OLD = 0x7000,
+ LIB3DS_VIEWPORT_DATA_OLD = 0x7010,
+ LIB3DS_VIEWPORT_LAYOUT = 0x7001,
+ LIB3DS_VIEWPORT_DATA = 0x7011,
+ LIB3DS_VIEWPORT_DATA_3 = 0x7012,
+ LIB3DS_VIEWPORT_SIZE = 0x7020,
+ LIB3DS_NETWORK_VIEW = 0x7030
+} Lib3dsChunks;
+
+typedef struct _Lib3dsChunk {
+ Lib3dsWord chunk;
+ Lib3dsDword size;
+ Lib3dsDword end;
+ Lib3dsDword cur;
+} Lib3dsChunk;
+
+extern LIB3DSAPI void lib3ds_chunk_enable_dump(Lib3dsBool enable, Lib3dsBool unknown);
+extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read(Lib3dsChunk *c, Lib3dsIo *io);
+extern LIB3DSAPI Lib3dsBool lib3ds_chunk_read_start(Lib3dsChunk *c, Lib3dsWord chunk, Lib3dsIo *io);
+extern LIB3DSAPI void lib3ds_chunk_read_tell(Lib3dsChunk *c, Lib3dsIo *io);
+extern LIB3DSAPI Lib3dsWord lib3ds_chunk_read_next(Lib3dsChunk *c, Lib3dsIo *io);
+extern LIB3DSAPI void lib3ds_chunk_read_reset(Lib3dsChunk *c, Lib3dsIo *io);
+extern LIB3DSAPI void lib3ds_chunk_read_end(Lib3dsChunk *c, Lib3dsIo *io);
+extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write(Lib3dsChunk *c, Lib3dsIo *io);
+extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_start(Lib3dsChunk *c, Lib3dsIo *io);
+extern LIB3DSAPI Lib3dsBool lib3ds_chunk_write_end(Lib3dsChunk *c, Lib3dsIo *io);
+extern LIB3DSAPI const char* lib3ds_chunk_name(Lib3dsWord chunk);
+extern LIB3DSAPI void lib3ds_chunk_unknown(Lib3dsWord chunk);
+extern LIB3DSAPI void lib3ds_chunk_dump_info(const char *format, ...);
+
+#ifdef __cplusplus
+}
+#endif
+#endif
+
+