+++ /dev/null
-/* -*- c -*- */
-#ifndef INCLUDED_LIB3DS_MATERIAL_H
-#define INCLUDED_LIB3DS_MATERIAL_H
-/*
- * The 3D Studio File Format Library
- * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
- * All rights reserved.
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
- * License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id: material.h,v 1.15 2004/12/31 16:17:15 reed Exp $
- */
-
-#ifndef INCLUDED_LIB3DS_TYPES_H
-#include <lib3ds/types.h>
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*!
- * \ingroup material
- */
-typedef enum _Lib3dsTextureMapFlags {
- LIB3DS_DECALE =0x0001,
- LIB3DS_MIRROR =0x0002,
- LIB3DS_NEGATE =0x0004,
- LIB3DS_NO_TILE =0x0008,
- LIB3DS_SUMMED_AREA =0x0010,
- LIB3DS_ALPHA_SOURCE =0x0020,
- LIB3DS_TINT =0x0040,
- LIB3DS_IGNORE_ALPHA =0x0080,
- LIB3DS_RGB_TINT =0x0100
-} Lib3dsTextureMapFlags;
-
-/*!
- * Mateial texture map
- * \ingroup material
- */
-typedef struct _Lib3dsTextureMap {
- Lib3dsUserData user;
- char name[64];
- Lib3dsDword flags;
- Lib3dsFloat percent;
- Lib3dsFloat blur;
- Lib3dsFloat scale[2];
- Lib3dsFloat offset[2];
- Lib3dsFloat rotation;
- Lib3dsRgb tint_1;
- Lib3dsRgb tint_2;
- Lib3dsRgb tint_r;
- Lib3dsRgb tint_g;
- Lib3dsRgb tint_b;
-} Lib3dsTextureMap;
-
-/*!
- * \ingroup material
- */
-typedef enum _Lib3dsAutoReflMapFlags {
- LIB3DS_USE_REFL_MAP =0x0001,
- LIB3DS_READ_FIRST_FRAME_ONLY =0x0004,
- LIB3DS_FLAT_MIRROR =0x0008
-} Lib3dsAutoReflectionMapFlags;
-
-/*!
- * \ingroup material
- */
-typedef enum _Lib3dsAutoReflMapAntiAliasLevel {
- LIB3DS_ANTI_ALIAS_NONE =0,
- LIB3DS_ANTI_ALIAS_LOW =1,
- LIB3DS_ANTI_ALIAS_MEDIUM =2,
- LIB3DS_ANTI_ALIAS_HIGH =3
-} Lib3dsAutoReflMapAntiAliasLevel;
-
-/*!
- * Auto reflection map settings
- * \ingroup material
- */
-typedef struct _Lib3dsAutoReflMap {
- Lib3dsDword flags;
- Lib3dsIntd level;
- Lib3dsIntd size;
- Lib3dsIntd frame_step;
-} Lib3dsAutoReflMap;
-
-/*!
- * \ingroup material
- */
-typedef enum _Lib3dsMaterialShading {
- LIB3DS_WIRE_FRAME =0,
- LIB3DS_FLAT =1,
- LIB3DS_GOURAUD =2,
- LIB3DS_PHONG =3,
- LIB3DS_METAL =4
-} Lib3dsMaterialShading;
-
-/*!
- * Material
- * \ingroup material
- */
-struct _Lib3dsMaterial {
- Lib3dsUserData user; /*! Arbitrary user data */
- Lib3dsMaterial *next;
- char name[64]; /*! Material name */
- Lib3dsRgba ambient; /*! Material ambient reflectivity */
- Lib3dsRgba diffuse; /*! Material diffuse reflectivity */
- Lib3dsRgba specular; /*! Material specular reflectivity */
- Lib3dsFloat shininess; /*! Material specular exponent */
- Lib3dsFloat shin_strength;
- Lib3dsBool use_blur;
- Lib3dsFloat blur;
- Lib3dsFloat transparency;
- Lib3dsFloat falloff;
- Lib3dsBool additive;
- Lib3dsFloat self_ilpct;
- Lib3dsBool use_falloff;
- Lib3dsBool self_illum;
- Lib3dsIntw shading;
- Lib3dsBool soften;
- Lib3dsBool face_map;
- Lib3dsBool two_sided; /*! Material visible from back */
- Lib3dsBool map_decal;
- Lib3dsBool use_wire;
- Lib3dsBool use_wire_abs;
- Lib3dsFloat wire_size;
- Lib3dsTextureMap texture1_map;
- Lib3dsTextureMap texture1_mask;
- Lib3dsTextureMap texture2_map;
- Lib3dsTextureMap texture2_mask;
- Lib3dsTextureMap opacity_map;
- Lib3dsTextureMap opacity_mask;
- Lib3dsTextureMap bump_map;
- Lib3dsTextureMap bump_mask;
- Lib3dsTextureMap specular_map;
- Lib3dsTextureMap specular_mask;
- Lib3dsTextureMap shininess_map;
- Lib3dsTextureMap shininess_mask;
- Lib3dsTextureMap self_illum_map;
- Lib3dsTextureMap self_illum_mask;
- Lib3dsTextureMap reflection_map;
- Lib3dsTextureMap reflection_mask;
- Lib3dsAutoReflMap autorefl_map;
-};
-
-extern LIB3DSAPI Lib3dsMaterial* lib3ds_material_new();
-extern LIB3DSAPI void lib3ds_material_free(Lib3dsMaterial *material);
-extern LIB3DSAPI void lib3ds_material_dump(Lib3dsMaterial *material);
-extern LIB3DSAPI Lib3dsBool lib3ds_material_read(Lib3dsMaterial *material, Lib3dsIo *io);
-extern LIB3DSAPI Lib3dsBool lib3ds_material_write(Lib3dsMaterial *material, Lib3dsIo *io);
-
-#ifdef __cplusplus
-}
-#endif
-#endif
-
-
-