+++ /dev/null
-/* -*- c -*- */
-#ifndef INCLUDED_LIB3DS_SHADOW_H
-#define INCLUDED_LIB3DS_SHADOW_H
-/*
- * The 3D Studio File Format Library
- * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
- * All rights reserved.
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Lesser General Public License as published by
- * the Free Software Foundation; either version 2.1 of the License, or (at
- * your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
- * License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- *
- * $Id: shadow.h,v 1.9 2004/12/31 16:17:15 reed Exp $
- */
-
-#ifndef INCLUDED_LIB3DS_TYPES_H
-#include <lib3ds/types.h>
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*!
- * Shadow map settings
- * \ingroup shadow
- */
-struct _Lib3dsShadow {
- Lib3dsIntw map_size;
- Lib3dsFloat lo_bias;
- Lib3dsFloat hi_bias;
- Lib3dsIntw samples;
- Lib3dsIntd range;
- Lib3dsFloat filter;
- Lib3dsFloat ray_bias;
-};
-
-extern LIB3DSAPI Lib3dsBool lib3ds_shadow_read(Lib3dsShadow *shadow, Lib3dsIo *io);
-extern LIB3DSAPI Lib3dsBool lib3ds_shadow_write(Lib3dsShadow *shadow, Lib3dsIo *io);
-
-#ifdef __cplusplus
-}
-#endif
-#endif
-
-
-
-
-