--- /dev/null
+/*
+ * The 3D Studio File Format Library
+ * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net>
+ * All rights reserved.
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation; either version 2.1 of the License, or (at
+ * your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but
+ * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+ * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
+ * License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ *
+ * $Id: tcb.c,v 1.9 2001/07/07 19:05:30 jeh Exp $
+ */
+#define LIB3DS_EXPORT
+#include <lib3ds/tcb.h>
+#include <lib3ds/io.h>
+#include <math.h>
+
+
+/*!
+ * \defgroup tcb Tension/Continuity/Bias Splines
+ *
+ * \author J.E. Hoffmann <je-h@gmx.net>
+ */
+
+
+/*!
+ * \ingroup tcb
+ */
+void
+lib3ds_tcb(Lib3dsTcb *p, Lib3dsTcb *pc, Lib3dsTcb *c, Lib3dsTcb *nc, Lib3dsTcb *n,
+ Lib3dsFloat *ksm, Lib3dsFloat *ksp, Lib3dsFloat *kdm, Lib3dsFloat *kdp)
+{
+ Lib3dsFloat tm,cm,cp,bm,bp,tmcm,tmcp,cc;
+ Lib3dsFloat dt,fp,fn;
+
+ if (!pc) {
+ pc=c;
+ }
+ if (!nc) {
+ nc=c;
+ }
+
+ fp=fn=1.0f;
+ if (p&&n) {
+ dt=0.5f*(Lib3dsFloat)(pc->frame-p->frame+n->frame-nc->frame);
+ fp=((Lib3dsFloat)(pc->frame-p->frame))/dt;
+ fn=((Lib3dsFloat)(n->frame-nc->frame))/dt;
+ cc=(Lib3dsFloat)fabs(c->cont);
+ fp=fp+cc-cc*fp;
+ fn=fn+cc-cc*fn;
+ }
+
+ cm=1.0f-c->cont;
+ tm=0.5f*(1.0f-c->tens);
+ cp=2.0f-cm;
+ bm=1.0f-c->bias;
+ bp=2.0f-bm;
+ tmcm=tm*cm;
+ tmcp=tm*cp;
+ *ksm=tmcm*bp*fp;
+ *ksp=tmcp*bm*fp;
+ *kdm=tmcp*bp*fn;
+ *kdp=tmcm*bm*fn;
+}
+
+
+/*!
+ * \ingroup tcb
+ */
+Lib3dsBool
+lib3ds_tcb_read(Lib3dsTcb *tcb, Lib3dsIo *io)
+{
+ Lib3dsWord flags;
+
+ tcb->frame=lib3ds_io_read_intd(io);
+ tcb->flags=flags=lib3ds_io_read_word(io);
+ if (flags&LIB3DS_USE_TENSION) {
+ tcb->tens=lib3ds_io_read_float(io);
+ }
+ if (flags&LIB3DS_USE_CONTINUITY) {
+ tcb->cont=lib3ds_io_read_float(io);
+ }
+ if (flags&LIB3DS_USE_BIAS) {
+ tcb->bias=lib3ds_io_read_float(io);
+ }
+ if (flags&LIB3DS_USE_EASE_TO) {
+ tcb->ease_to=lib3ds_io_read_float(io);
+ }
+ if (flags&LIB3DS_USE_EASE_FROM) {
+ tcb->ease_from=lib3ds_io_read_float(io);
+ }
+ if (lib3ds_io_error(io)) {
+ return(LIB3DS_FALSE);
+ }
+ return(LIB3DS_TRUE);
+}
+
+
+/*!
+ * \ingroup tcb
+ */
+Lib3dsBool
+lib3ds_tcb_write(Lib3dsTcb *tcb, Lib3dsIo *io)
+{
+ lib3ds_io_write_intd(io, tcb->frame);
+ lib3ds_io_write_word(io, tcb->flags);
+ if (tcb->flags&LIB3DS_USE_TENSION) {
+ lib3ds_io_write_float(io, tcb->tens);
+ }
+ if (tcb->flags&LIB3DS_USE_CONTINUITY) {
+ lib3ds_io_write_float(io, tcb->cont);
+ }
+ if (tcb->flags&LIB3DS_USE_BIAS) {
+ lib3ds_io_write_float(io, tcb->bias);
+ }
+ if (tcb->flags&LIB3DS_USE_EASE_TO) {
+ lib3ds_io_write_float(io, tcb->ease_to);
+ }
+ if (tcb->flags&LIB3DS_USE_EASE_FROM) {
+ lib3ds_io_write_float(io, tcb->ease_from);
+ }
+ if (lib3ds_io_error(io)) {
+ return(LIB3DS_FALSE);
+ }
+ return(LIB3DS_TRUE);
+}
+
+
+
+