// fill the SysCaps structure
//SysCaps sys_caps;
+ sys_caps.multitex = (bool)strstr(ext_str, "GL_ARB_multitexture");
sys_caps.load_transpose = (bool)strstr(ext_str, "GL_ARB_transpose_matrix");
sys_caps.gen_mipmaps = (bool)strstr(ext_str, "GL_SGIS_generate_mipmap");
sys_caps.tex_combine_ops = (bool)strstr(ext_str, "GL_ARB_texture_env_combine");