--- /dev/null
+/*
+This file is part of the 3dengfx demo system.
+
+Copyright (c) 2004, 2005 John Tsiombikas <nuclear@siggraph.org>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program demo is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+#ifndef _DSYS_HPP_
+#define _DSYS_HPP_
+
+#include "3dengfx/textures.hpp"
+
+namespace dsys {
+
+ class Part;
+
+ // NOTE: the order in this enum is IMPORTANT, do not shuffle around
+ enum RenderTarget {RT_TEX0, RT_TEX1, RT_TEX2, RT_TEX3, RT_FB};
+
+ // the texture targets
+ extern Texture *tex[4];
+ extern unsigned int rtex_size_x, rtex_size_y;
+ extern Matrix4x4 tex_mat[4];
+
+ bool init();
+ void clean_up();
+
+ void use_rt_tex(RenderTarget rt);
+
+ void set_demo_script(const char *fname);
+
+ unsigned long get_demo_time();
+
+ void add_part(Part *part);
+ void remove_part(Part *part);
+ void start_part(Part *part);
+ void stop_part(Part *part);
+
+ Part *get_part(const char *pname);
+ Part *get_running(const char *pname);
+
+ bool start_demo();
+ bool render_demo(int fps = 25, const char *out_dir = "frames");
+ void end_demo();
+ int update_graphics();
+}
+
+#endif // _DSYS_HPP_