--- /dev/null
+/*
+This file is part of fxwt, the window system toolkit of 3dengfx.
+
+Copyright (c) 2004, 2005 John Tsiombikas <nuclear@siggraph.org>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*/
+
+/* main fxwt event handling and system abstraction.
+ *
+ * Author: John Tsiombikas 2004
+ */
+
+#ifndef _FXWT_HPP_
+#define _FXWT_HPP_
+
+#include <list>
+
+#include "text.hpp"
+#include "init.hpp"
+#include "keysyms.hpp"
+
+namespace fxwt {
+
+ enum {
+ BN_LEFT = 1,
+ BN_MIDDLE = 2,
+ BN_RIGHT = 3,
+ BN_WHEELUP = 4,
+ BN_WHEELDOWN = 5
+ };
+
+ extern std::list<void (*)()> disp_handlers;
+ extern std::list<void (*)()> idle_handlers;
+ extern std::list<void (*)(int)> keyb_handlers;
+ extern std::list<void (*)(int, int)> motion_handlers;
+ extern std::list<void (*)(int, int, int, int)> button_handlers;
+
+ extern bool button_state[6];
+ extern int screenx, screeny;
+
+ void init();
+
+ void set_display_handler(void (*handler)());
+ void set_idle_handler(void (*handler)());
+ void set_keyboard_handler(void (*handler)(int));
+ void set_motion_handler(void (*handler)(int, int));
+ void set_button_handler(void (*handler)(int, int, int, int));
+
+ void remove_display_handler(void (*handler)());
+ void remove_idle_handler(void (*handler)());
+ void remove_keyboard_handler(void (*handler)(int));
+ void remove_motion_handler(void (*handler)(int, int));
+ void remove_button_handler(void (*handler)(int, int, int, int));
+
+ bool mouse_button_pressed(int bn);
+
+ Vector2 get_mouse_pos_normalized();
+
+ void set_window_title(const char *title);
+ void swap_buffers();
+
+ int main_loop();
+}
+
+#endif /* _FXWT_HPP_ */