disable post-process framebuffer rendering while in VR2016-08-24T05:06:54ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-24T05:06:54Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=ebd0d12fd6cbfc6bc76f14a1746c46dd47ae5243
disable post-process framebuffer rendering while in VR
fixed crash if directory has no files2016-08-22T11:36:10ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-22T11:36:10Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=c4c8a37741c6b59dc512cfaacca6fd593dab96fe
changed grid tile and subdued the effect slightly2016-08-12T06:49:42ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-12T06:49:42Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=fa2f2d8bd43a7007e0b66aaa07a5f5aa5e088a08
gamma correction in post when there's no sRGB framebuffer and simple shader compositi... 2016-08-12T06:40:13ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-12T06:40:13Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=7c59a70219aa7bcf80291f41903a9e6fc9b6e073
gamma correction in post when there's no sRGB framebuffer and simple shader composition system
icon name shortening and rudimentary directory visualization2016-08-10T06:06:40ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-10T06:06:40Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=1c2b18e725db9e066d5dcb11123fc2019aec2ee7
icon name shortening and rudimentary directory visualization
increased the text size slightly2016-08-07T13:22:36ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-07T13:22:36Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=1da838078e253bc99892802a2ba6df66cf2cafb1
light direction from almost straight up is better for the chrome letter bevels2016-08-07T04:47:08ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-07T04:47:08Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=7fc25c7fbedb213be9470e4848e02e470be97fde
light direction from almost straight up is better for the chrome letter bevels
forgot to add the new shaders2016-08-06T22:13:33ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-06T22:13:33Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=c380095b089e7ef6197b1d962f28b37a2cc3b5dd
distance field fonts and bevel test in the font shader2016-08-06T22:12:43ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-06T22:12:43Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=d032f000a796aab8654fa13bcb84f2393f16cb65
distance field fonts and bevel test in the font shader
fallback ton non-srgb when window creation fails2016-08-03T06:20:10ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-03T06:20:10Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=20f18dc9afa4e7a9efb6253edce231f664d14215
fixed a couple of bugs2016-08-02T04:47:19ZJohn Tsiombikasnuclear@mutantstargoat.comJohn Tsiombikasnuclear@mutantstargoat.com2016-08-02T04:47:19Zhttp://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=commitdiff;h=33c6d11947cc6299d7b6164b2e65563e38435c74