better dir-link visualization
[vrfileman] / src / fs.cc
index ae5b31a..032fd66 100644 (file)
--- a/src/fs.cc
+++ b/src/fs.cc
@@ -26,7 +26,8 @@ static int start_child;
 
 static dtx_font *fat_font;
 #define FAT_FONT_SZ    32
-static unsigned int font_sdr;
+static unsigned int glow_link_sdr;
+static unsigned int chrome_font_sdr, glow_font_sdr;
 
 
 bool init_fs(const char *path)
@@ -51,10 +52,27 @@ bool init_fs(const char *path)
        }
        dtx_use_font(fat_font, FAT_FONT_SZ);
 
-       if(!(font_sdr = create_program_load("sdr/dfont.v.glsl", "sdr/dfont.p.glsl"))) {
+       struct dtx_glyphmap *fat_gmap = dtx_get_glyphmap(fat_font, 0);
+       Vec2 pixsz;
+       pixsz.x = 1.0 / dtx_get_glyphmap_width(fat_gmap);
+       pixsz.y = 1.0 / dtx_get_glyphmap_height(fat_gmap);
+
+       if(!(chrome_font_sdr = create_program_load("sdr/chrome_font.v.glsl", "sdr/chrome_font.p.glsl"))) {
+               return false;
+       }
+       set_uniform_float(chrome_font_sdr, "height", dtx_line_height());
+       set_uniform_float(chrome_font_sdr, "smoothness", 0.01);
+       set_uniform_float2(chrome_font_sdr, "pix_sz", pixsz.x, pixsz.y);
+
+       if(!(glow_font_sdr = create_program_load("sdr/dfont.v.glsl", "sdr/glow_font.p.glsl"))) {
+               return false;
+       }
+       set_uniform_float(glow_font_sdr, "smoothness", 0.01);
+       set_uniform_float2(glow_font_sdr, "pix_sz", pixsz.x, pixsz.y);
+
+       if(!(glow_link_sdr = create_program_load("sdr/glink.v.glsl", "sdr/glink.p.glsl"))) {
                return false;
        }
-       set_uniform_float(font_sdr, "smoothness", 0.01);
 
        if(!(cur_node = get_fsnode(path))) {
                return false;
@@ -100,6 +118,8 @@ void draw_fs()
        rot_xform.rotate(0, 0, time_sec * 0.5);
 
        glDisable(GL_TEXTURE_2D);
+       glEnable(GL_BLEND);
+       glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 
        int nchildren = (int)cur_node->children.size();
        int ncols = std::min(cur_node->nfiles, max_ncols);
@@ -116,8 +136,9 @@ void draw_fs()
                }
        }
 
-       // ... and draw them
-       glLineWidth(5.0);
+       // draw the directory link lines
+       glBlendFunc(GL_SRC_ALPHA, GL_ONE);
+
        for(int i=0; i<nchildren; i++) {
                FSNode *node = cur_node->children[i];
 
@@ -131,23 +152,46 @@ void draw_fs()
                xform.rotate_y(angle);
                xform.translate(0, -0.3, 0);
 
-               glUseProgram(0);
+               glUseProgram(glow_link_sdr);
                glPushMatrix();
                glMultMatrixf(xform[0]);
+               glDepthMask(0);
 
-               glBegin(GL_LINES);
+               glBegin(GL_QUADS);
                glColor3f(0.2, 0.3, 0.8);
-               glVertex3f(0, 0, -0.3);
-               glVertex3f(0, 0, -2);
+               glTexCoord2f(0, 0);
+               glVertex3f(-0.25, 0, 0.05);
+               glTexCoord2f(1, 0);
+               glVertex3f(0.25, 0, 0.05);
+               glTexCoord2f(1, 1);
+               glVertex3f(0.25, 0, -2.0);
+               glTexCoord2f(0, 1);
+               glVertex3f(-0.25, 0, -2.0);
                glColor3f(1, 1, 1);
                glEnd();
                glPopMatrix();
 
+               glDepthMask(1);
+       }
+
+       // draw the directory labels
+       glUseProgram(glow_font_sdr);
+       col = 0;
+       for(int i=0; i<nchildren; i++) {
+               FSNode *node = cur_node->children[i];
+
+               if(node->type != FSTYPE_DIR) {
+                       continue;
+               }
+
+               float angle = (float)col++ / (float)(num_dirs - 1) * max_icon_angle - max_icon_angle * 0.5;
+
                draw_node_name(node, angle, -0.3, radius, false);
        }
-       glLineWidth(1.0);
 
-       // then draw files
+       // then draw file icons
+       glDisable(GL_BLEND);
+       glUseProgram(0);
        col = 0;
        for(int i=0; i<nchildren; i++) {
                int idx = (i + first) % nchildren;
@@ -158,8 +202,6 @@ void draw_fs()
                        continue;
                }
 
-               glUseProgram(0);
-
                float angle = icon_angle(col, ncols, max_icon_angle);
 
                Mat4 xform = rot_xform;
@@ -171,6 +213,27 @@ void draw_fs()
                iconrend->draw(node);
                glPopMatrix();
 
+               if(++col >= ncols) {
+                       col = 0;
+                       ++row;
+               }
+       }
+
+       // then draw the file labels
+       glUseProgram(chrome_font_sdr);
+       col = 0;
+       row = 0;
+       for(int i=0; i<nchildren; i++) {
+               int idx = (i + first) % nchildren;
+               FSNode *node = cur_node->children[idx];
+
+               if(node->type == FSTYPE_DIR) {
+                       ++num_dirs;
+                       continue;
+               }
+
+               float angle = icon_angle(col, ncols, max_icon_angle);
+
                draw_node_name(node, angle, row * row_spacing - 0.1, radius, false);
 
                if(++col >= ncols) {
@@ -204,8 +267,6 @@ static void draw_node_name(FSNode *node, float angle, float ypos, float dist, bo
                xform.rotate_y(angle);
                glMultMatrixf(xform[0]);
 
-               glUseProgram(font_sdr);
-               set_uniform_float(font_sdr, "height", line_height);
                dtx_string(name);
                glPopMatrix();
        }