X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=blobdiff_plain;f=src%2Fbackdrop.cc;h=02d1635bc04833ce8df29077fa3487c68f25c7a7;hp=2a11c9723f07754d0a65d5f05d27f3c093fed47d;hb=fa2f2d8bd43a7007e0b66aaa07a5f5aa5e088a08;hpb=f19edacadfd124dae0d6666a86fb1b6ca4df8969 diff --git a/src/backdrop.cc b/src/backdrop.cc index 2a11c97..02d1635 100644 --- a/src/backdrop.cc +++ b/src/backdrop.cc @@ -40,14 +40,14 @@ bool init_backdrop() set_uniform_float3(sdr_skydome, "horiz_color", horiz_color.x, horiz_color.y, horiz_color.z); set_uniform_float3(sdr_skydome, "fog_color", fog_color.x, fog_color.y, fog_color.z); - if(!(tex_grid = load_texture("data/grid2.png"))) { + if(!(tex_grid = load_texture("data/pgrid.png"))) { delete tex_grid; return false; } tex_grid->set_anisotropy(glcaps.max_aniso); mesh_skydome = new Mesh; - gen_sphere(mesh_skydome, 500.0, 32, 16, 1, 0.5); + gen_sphere(mesh_skydome, 100.0, 32, 16, 1, 0.5); mesh_skydome->flip(); glClearColor(fog_color.x, fog_color.y, fog_color.z, 1.0);