X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=blobdiff_plain;f=src%2Ffs.cc;fp=src%2Ffs.cc;h=57f51708fc01112df79de981637eb08a61bf6c21;hp=d6b5eebf4692c0b41af37fb43d88c61e333a58aa;hb=d032f000a796aab8654fa13bcb84f2393f16cb65;hpb=de5bcfb5aaa126539e927ab9359a7de2bbfa3392 diff --git a/src/fs.cc b/src/fs.cc index d6b5eeb..57f5170 100644 --- a/src/fs.cc +++ b/src/fs.cc @@ -14,6 +14,7 @@ #include "opengl.h" #include "app.h" #include "drawtext.h" +#include "sdr.h" static IconRenderer *iconrend; @@ -23,6 +24,7 @@ static int start_child; static dtx_font *fat_font; #define FAT_FONT_SZ 32 +static unsigned int font_sdr; bool init_fs(const char *path) @@ -32,10 +34,25 @@ bool init_fs(const char *path) return false; } - if(!(fat_font = dtx_open_font("data/fat.font", FAT_FONT_SZ))) { - fprintf(stderr, "failed to open font file data/fat.font\n"); + if(!(fat_font = dtx_open_font_glyphmap("data/fat.glyphmap")) || + dtx_get_glyphmap_ptsize(dtx_get_glyphmap(fat_font, 0)) != FAT_FONT_SZ) { + + dtx_set(DTX_PADDING, 64); + + if(!(fat_font = dtx_open_font("data/fat.font", 0))) { + fprintf(stderr, "failed to open font file data/fat.font\n"); + return false; + } + dtx_prepare_range(fat_font, FAT_FONT_SZ * 8, 32, 127); + dtx_calc_font_distfield(fat_font, 1, 8); + dtx_save_glyphmap("data/fat.glyphmap", dtx_get_glyphmap(fat_font, 0)); + dtx_use_font(fat_font, FAT_FONT_SZ); + } + + if(!(font_sdr = create_program_load("sdr/dfont.v.glsl", "sdr/dfont.p.glsl"))) { return false; } + set_uniform_float(font_sdr, "smoothness", 0.01); if(!(cur_node = get_fsnode(path))) { return false; @@ -87,7 +104,6 @@ void draw_fs() base_xform.rotate(0, 0, time_sec * 0.5); base_xform.translate(0, 1.65, 0); - glUseProgram(0); glDisable(GL_TEXTURE_2D); int nchildren = (int)cur_node->children.size(); @@ -104,6 +120,8 @@ void draw_fs() continue; } + glUseProgram(0); + float angle = icon_angle(col, ncols, max_icon_angle); Mat4 xform = base_xform; @@ -123,6 +141,7 @@ void draw_fs() xform.rotate_y(angle); glMultMatrixf(xform[0]); + glUseProgram(font_sdr); dtx_string(node->path.get_name()); glPopMatrix();