X-Git-Url: http://git.mutantstargoat.com/user/nuclear/?p=vrfileman;a=blobdiff_plain;f=src%2Ffs.cc;h=1d3b46d2fd5be7df8c6f5a7ccbf6a4630868b079;hp=0da07e53a7cb77bc4782ddc4f408c4bef7206646;hb=1da838078e253bc99892802a2ba6df66cf2cafb1;hpb=eca943b2fb891a01cb4e883c07aad2167a8ac94b diff --git a/src/fs.cc b/src/fs.cc index 0da07e5..1d3b46d 100644 --- a/src/fs.cc +++ b/src/fs.cc @@ -14,6 +14,7 @@ #include "opengl.h" #include "app.h" #include "drawtext.h" +#include "sdr.h" static IconRenderer *iconrend; @@ -23,21 +24,39 @@ static int start_child; static dtx_font *fat_font; #define FAT_FONT_SZ 32 +static unsigned int font_sdr; -bool init_fs() +bool init_fs(const char *path) { iconrend = new ShapesIcons; if(!iconrend->init()) { return false; } - if(!(fat_font = dtx_open_font("data/fat.font", FAT_FONT_SZ))) { - fprintf(stderr, "failed to open font file data/fat.font\n"); + if(!(fat_font = dtx_open_font_glyphmap("data/fat.glyphmap")) || + dtx_get_glyphmap_ptsize(dtx_get_glyphmap(fat_font, 0)) != FAT_FONT_SZ) { + + dtx_set(DTX_PADDING, 64); + + if(!(fat_font = dtx_open_font("data/fat.font", 0))) { + fprintf(stderr, "failed to open font file data/fat.font\n"); + return false; + } + dtx_prepare_range(fat_font, FAT_FONT_SZ * 8, 32, 127); + dtx_calc_font_distfield(fat_font, 1, 8); + dtx_save_glyphmap("data/fat.glyphmap", dtx_get_glyphmap(fat_font, 0)); + } + dtx_use_font(fat_font, FAT_FONT_SZ); + + if(!(font_sdr = create_program_load("sdr/dfont.v.glsl", "sdr/dfont.p.glsl"))) { return false; } + set_uniform_float(font_sdr, "smoothness", 0.01); - cur_node = get_fsnode(0); + if(!(cur_node = get_fsnode(path))) { + return false; + } cur_node->expand(); return true; } @@ -50,6 +69,7 @@ void cleanup_fs() delete node; } node_cache.clear(); + dtx_close_font(fat_font); delete iconrend; } @@ -72,19 +92,18 @@ static float icon_angle(int col, int ncols, float max_angle = 0.0f) void draw_fs() { - static const float row_spacing = 2.0; - static const float radius = 5; + static const float row_spacing = 0.25; + static const float radius = 0.6; static const float umax = 0.42; static const float max_icon_angle = M_PI * 2.0 * umax; - int max_ncols = std::max(1, umax * 16); + int max_ncols = std::max(1, umax * 12); Mat4 base_xform; base_xform.rotate(time_sec, 0, 0); base_xform.rotate(0, 0, time_sec * 0.5); - base_xform.translate(0, 2, 0); + base_xform.translate(0, 1.65, 0); - glUseProgram(0); glDisable(GL_TEXTURE_2D); int nchildren = (int)cur_node->children.size(); @@ -101,6 +120,8 @@ void draw_fs() continue; } + glUseProgram(0); + float angle = icon_angle(col, ncols, max_icon_angle); Mat4 xform = base_xform; @@ -115,11 +136,13 @@ void draw_fs() glPushMatrix(); xform = Mat4::identity; xform.translate(-dtx_string_width(node->path.get_name()) / 2.0, 0, 0); - xform.scale(0.01); - xform.translate(0, 1 + row * row_spacing, -radius); + xform.scale(0.0012); + xform.translate(0, 1.54 + row * row_spacing, -radius); xform.rotate_y(angle); glMultMatrixf(xform[0]); + glUseProgram(font_sdr); + set_uniform_float(font_sdr, "height", dtx_line_height()); dtx_string(node->path.get_name()); glPopMatrix();